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panolens

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import { Panorama } from './Panorama'; import * as THREE from 'three'; /** * @classdesc Video Panorama * @constructor * @param {string} src - Equirectangular video url * @param {object} [options] - Option for video settings * @param {HTMLElement} [options.videoElement] - HTML5 video element contains the video * @param {boolean} [options.loop=true] - Specify if the video should loop in the end * @param {boolean} [options.muted=true] - Mute the video or not. Need to be true in order to autoplay on some browsers * @param {boolean} [options.autoplay=false] - Specify if the video should auto play * @param {boolean} [options.playsinline=true] - Specify if video should play inline for iOS. If you want it to auto play inline, set both autoplay and muted options to true * @param {string} [options.crossOrigin="anonymous"] - Sets the cross-origin attribute for the video, which allows for cross-origin videos in some browsers (Firefox, Chrome). Set to either "anonymous" or "use-credentials". * @param {number} [radius=5000] - The minimum radius for this panoram */ function VideoPanorama ( src, options = {} ) { const radius = 5000; const geometry = new THREE.SphereBufferGeometry( radius, 60, 40 ); const material = new THREE.MeshBasicMaterial( { opacity: 0, transparent: true } ); Panorama.call( this, geometry, material ); this.src = src; this.options = { videoElement: document.createElement( 'video' ), loop: true, muted: true, autoplay: false, playsinline: true, crossOrigin: 'anonymous' }; Object.assign( this.options, options ); this.videoElement = this.options.videoElement; this.videoProgress = 0; this.radius = radius; this.addEventListener( 'leave', this.pauseVideo.bind( this ) ); this.addEventListener( 'enter-fade-start', this.resumeVideoProgress.bind( this ) ); this.addEventListener( 'video-toggle', this.toggleVideo.bind( this ) ); this.addEventListener( 'video-time', this.setVideoCurrentTime.bind( this ) ); }; VideoPanorama.prototype = Object.assign( Object.create( Panorama.prototype ), { constructor: VideoPanorama, isMobile: function () { let check = false; 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return check; }, /** * Load video panorama * @memberOf VideoPanorama * @instance * @fires Panorama#panolens-viewer-handler */ load: function () { const { muted, loop, autoplay, playsinline, crossOrigin } = this.options; const video = this.videoElement; const material = this.material; const onProgress = this.onProgress.bind( this ); const onLoad = this.onLoad.bind( this ); video.loop = loop; video.autoplay = autoplay; video.playsinline = playsinline; video.crossOrigin = crossOrigin; video.muted = muted; if ( playsinline ) { video.setAttribute( 'playsinline', '' ); video.setAttribute( 'webkit-playsinline', '' ); } const onloadeddata = function() { this.setVideoTexture( video ); if ( autoplay ) { /** * Viewer handler event * @type {object} * @property {string} method - 'updateVideoPlayButton' * @property {boolean} data - Pause video or not */ this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'updateVideoPlayButton', data: false } ); } // For mobile silent autoplay if ( this.isMobile() ) { video.pause(); if ( autoplay && muted ) { /** * Viewer handler event * @type {object} * @property {string} method - 'updateVideoPlayButton' * @property {boolean} data - Pause video or not */ this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'updateVideoPlayButton', data: false } ); } else { /** * Viewer handler event * @type {object} * @property {string} method - 'updateVideoPlayButton' * @property {boolean} data - Pause video or not */ this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'updateVideoPlayButton', data: true } ); } } const loaded = () => { // Fix for threejs r89 delayed update material.map.needsUpdate = true; onProgress( { loaded: 1, total: 1 } ); onLoad(); }; window.requestAnimationFrame( loaded ); }; /** * Ready state of the audio/video element * 0 = HAVE_NOTHING - no information whether or not the audio/video is ready * 1 = HAVE_METADATA - metadata for the audio/video is ready * 2 = HAVE_CURRENT_DATA - data for the current playback position is available, but not enough data to play next frame/millisecond * 3 = HAVE_FUTURE_DATA - data for the current and at least the next frame is available * 4 = HAVE_ENOUGH_DATA - enough data available to start playing */ if ( video.readyState > 2 ) { onloadeddata.call( this ); } else { if ( video.querySelectorAll( 'source' ).length === 0 ) { const source = document.createElement( 'source' ); source.src = this.src; video.appendChild( source ); } video.load(); } video.addEventListener( 'loadeddata', onloadeddata.bind( this ) ); video.addEventListener( 'timeupdate', function () { this.videoProgress = video.duration >= 0 ? video.currentTime / video.duration : 0; /** * Viewer handler event * @type {object} * @property {string} method - 'onVideoUpdate' * @property {number} data - The percentage of video progress. Range from 0.0 to 1.0 */ this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'onVideoUpdate', data: this.videoProgress } ); }.bind( this ) ); video.addEventListener( 'ended', function () { if ( !loop ) { this.resetVideo(); this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'updateVideoPlayButton', data: true } ); } }.bind( this ), false ); }, /** * Set video texture * @memberOf VideoPanorama * @instance * @param {HTMLVideoElement} video - The html5 video element * @fires Panorama#panolens-viewer-handler */ setVideoTexture: function ( video ) { if ( !video ) return; const videoTexture = new THREE.VideoTexture( video ); videoTexture.minFilter = THREE.LinearFilter; videoTexture.magFilter = THREE.LinearFilter; videoTexture.format = THREE.RGBFormat; this.updateTexture( videoTexture ); }, /** * Reset * @memberOf VideoPanorama * @instance */ reset: function () { this.videoElement = undefined; Panorama.prototype.reset.call( this ); }, /** * Check if video is paused * @memberOf VideoPanorama * @instance * @return {boolean} - is video paused or not */ isVideoPaused: function () { return this.videoElement.paused; }, /** * Toggle video to play or pause * @memberOf VideoPanorama * @instance */ toggleVideo: function () { const video = this.videoElement; if ( !video ) { return; } video[ video.paused ? 'play' : 'pause' ](); }, /** * Set video currentTime * @memberOf VideoPanorama * @instance * @param {object} event - Event contains percentage. Range from 0.0 to 1.0 */ setVideoCurrentTime: function ( { percentage } ) { const video = this.videoElement; if ( video && !Number.isNaN( percentage ) && percentage !== 1 ) { video.currentTime = video.duration * percentage; this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'onVideoUpdate', data: percentage } ); } }, /** * Play video * @memberOf VideoPanorama * @instance * @fires VideoPanorama#play * @fires VideoPanorama#play-error */ playVideo: function () { const video = this.videoElement; const playVideo = this.playVideo.bind( this ); const dispatchEvent = this.dispatchEvent.bind( this ); const onSuccess = () => { /** * Play event * @type {object} * @event VideoPanorama#play * */ dispatchEvent( { type: 'play' } ); }; const onError = ( error ) => { // Error playing video. Retry next frame. Possibly Waiting for user interaction window.requestAnimationFrame( playVideo ); /** * Play event * @type {object} * @event VideoPanorama#play-error * */ dispatchEvent( { type: 'play-error', error } ); }; if ( video && video.paused ) { video.play().then( onSuccess ).catch( onError ); } }, /** * Pause video * @memberOf VideoPanorama * @instance * @fires VideoPanorama#pause */ pauseVideo: function () { const video = this.videoElement; if ( video && !video.paused ) { video.pause(); } /** * Pause event * @type {object} * @event VideoPanorama#pause * */ this.dispatchEvent( { type: 'pause' } ); }, /** * Resume video * @memberOf VideoPanorama * @instance */ resumeVideoProgress: function () { const video = this.videoElement; if ( video.readyState >= 4 && video.autoplay && !this.isMobile() ) { this.playVideo(); /** * Viewer handler event * @type {object} * @property {string} method - 'updateVideoPlayButton' * @property {boolean} data - Pause video or not */ this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'updateVideoPlayButton', data: false } ); } else { this.pauseVideo(); /** * Viewer handler event * @type {object} * @property {string} method - 'updateVideoPlayButton' * @property {boolean} data - Pause video or not */ this.dispatchEvent( { type: 'panolens-viewer-handler', method: 'updateVideoPlayButton', data: true } ); } this.setVideoCurrentTime( { percentage: this.videoProgress } ); }, /** * Reset video at stating point * @memberOf VideoPanorama * @instance */ resetVideo: function () { const video = this.videoElement; if ( video ) { this.setVideoCurrentTime( { percentage: 0 } ); } }, /** * Check if video is muted * @memberOf VideoPanorama * @instance * @return {boolean} - is video muted or not */ isVideoMuted: function () { return this.videoElement.muted; }, /** * Mute video * @memberOf VideoPanorama * @instance */ muteVideo: function () { const video = this.videoElement; if ( video && !video.muted ) { video.muted = true; } this.dispatchEvent( { type: 'volumechange' } ); }, /** * Unmute video * @memberOf VideoPanorama * @instance */ unmuteVideo: function () { const video = this.videoElement; if ( video && this.isVideoMuted() ) { video.muted = false; } this.dispatchEvent( { type: 'volumechange' } ); }, /** * Returns the video element * @memberOf VideoPanorama * @instance * @returns {HTMLElement} */ getVideoElement: function () { return this.videoElement; }, /** * Dispose video panorama * @memberOf VideoPanorama * @instance */ dispose: function () { const { material: { map } } = this; this.pauseVideo(); this.removeEventListener( 'leave', this.pauseVideo.bind( this ) ); this.removeEventListener( 'enter-fade-start', this.resumeVideoProgress.bind( this ) ); this.removeEventListener( 'video-toggle', this.toggleVideo.bind( this ) ); this.removeEventListener( 'video-time', this.setVideoCurrentTime.bind( this ) ); if ( map ) { map.dispose(); } Panorama.prototype.dispose.call( this ); } } ); export { VideoPanorama };