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p5play

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A JavaScript game engine that uses p5.js for graphics and Box2D for physics.

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{ "name": "p5play", "version": "3.35.5", "description": "A JavaScript game engine that uses p5.js for graphics and Box2D for physics.", "author": "quinton-ashley <info@p5play.org>", "license": "p5play Personal License", "contributors": [ "Paolo Pedercini <info@molleindustria.it>" ], "bugs": { "url": "https://github.com/quinton-ashley/p5play/issues" }, "funding": [ { "type": "patreon", "url": "https://www.patreon.com/q5play" }, { "type": "ko-fi", "url": "https://ko-fi.com/q5play" }, { "type": "github", "url": "https://github.com/sponsors/quinton-ashley" } ], "keywords": [ "p5.play", "p5.js", "p5js", "p5", "q5", "box2d", "physics", "physics engine", "physics simulation", "game engine", "games", "animation", "user input", "controller", "gamepad" ], "main": "p5play.js", "types": "p5play.d.ts", "homepage": "https://p5play.org", "repository": { "type": "git", "url": "git+https://github.com/quinton-ashley/p5play.git" }, "scripts": { "min": "terser p5play.js --compress ecma=2025 --mangle > p5play.min.js", "v": "npm version patch --force", "V": "npm version minor --force", "version": "git add -A", "postversion": "git push" } }