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p5play

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A JavaScript game engine that uses p5.js for graphics and Box2D for physics.

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# <img src="https://p5play.org/assets/p5play_logo.svg" width="64"> p5play ![](https://img.shields.io/github/package-json/v/quinton-ashley/p5play) ## Visit [p5play.org][]! 🎮🧑‍💻 p5play is a JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics. Join us on [Discord][] to ask questions and meet other people making games with p5play. 👾 The [p5play Personal License][] enables free, open source, personal use. Educational use requires the [p5play Educational License][]. Commercial game development requires the [p5play Professional License][]. ## Credits ⭐️ p5play (version 3) was created by Quinton Ashley. Huge thanks to everyone that's helped with p5play! 🙏 Paolo Pedercini, creator of p5.play (version 1), who trusted me to take over the project. Erin Catto, creator of the Box2D physics simulator. Ali Shakiba, creator of planck.js, a JavaScript port of Box2D used behind the scenes by p5play. Contributors: @Tezumie, Oliver Zell, Caleb Foss, and Bobby S. Testers and bug reporters: Lachlan Noble, Raj Raizada, Nathan Anil, Chayarat Wangweera, Zhiyuan Guo, Aarnav Gupta, and Carter Noa. ## Contributing to p5play ✍️ Take a look at the [p5play project planning page][]. Let me know what you'd like to help with! See the [p5play-web][] repo for more info. [p5play.org]: https://p5play.org [@quinton-ashley]: https://github.com/quinton-ashley [@molleindustria]: https://github.com/molleindustria [Discord]: https://discord.gg/EJwnJATmj7 [p5play Personal License]: https://github.com/quinton-ashley/p5play/blob/main/LICENSE.md [p5play Educational License]: https://p5play.org/teach [p5play Professional License]: https://p5play.org/pro [p5play project planning page]: https://github.com/users/quinton-ashley/projects/5 [p5play-web]: https://github.com/quinton-ashley/p5play-web