p5
Version:
[](https://www.npmjs.com/package/p5)
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TypeScript
// This file is auto-generated from JSDoc documentation
import p5 from 'p5';
declare module 'p5' {
/**
* The setMoveThreshold() function is used to set the movement threshold for
* the deviceMoved() function. The default threshold is set to 0.5.
*
* @param The threshold value
* @example <div class="norender">
* <code>
* // Run this example on a mobile device
* // You will need to move the device incrementally further
* // the closer the square's color gets to white in order to change the value.
*
* let value = 0;
* let threshold = 0.5;
* function setup() {
* setMoveThreshold(threshold);
* }
* function draw() {
* fill(value);
* rect(25, 25, 50, 50);
* describe(`50-by-50 black rect in center of canvas.
* turns white on mobile when device moves`);
* }
* function deviceMoved() {
* value = value + 5;
* threshold = threshold + 0.1;
* if (value > 255) {
* value = 0;
* threshold = 30;
* }
* setMoveThreshold(threshold);
* }
* </code>
* </div>
*/
function setMoveThreshold(value: number): void;
/**
* The setShakeThreshold() function is used to set the movement threshold for
* the deviceShaken() function. The default threshold is set to 30.
*
* @param The threshold value
* @example <div class="norender">
* <code>
* // Run this example on a mobile device
* // You will need to shake the device more firmly
* // the closer the box's fill gets to white in order to change the value.
*
* let value = 0;
* let threshold = 30;
* function setup() {
* setShakeThreshold(threshold);
* }
* function draw() {
* fill(value);
* rect(25, 25, 50, 50);
* describe(`50-by-50 black rect in center of canvas.
* turns white on mobile when device is being shaked`);
* }
* function deviceMoved() {
* value = value + 5;
* threshold = threshold + 5;
* if (value > 255) {
* value = 0;
* threshold = 30;
* }
* setShakeThreshold(threshold);
* }
* </code>
* </div>
*/
function setShakeThreshold(value: number): void;
/**
* The deviceMoved() function is called when the device is moved by more than
* the threshold value along X, Y or Z axis. The default threshold is set to 0.5.
* The threshold value can be changed using setMoveThreshold().
*
* @example <div class="norender">
* <code>
* // Run this example on a mobile device
* // Move the device around
* // to change the value.
*
* let value = 0;
* function draw() {
* fill(value);
* rect(25, 25, 50, 50);
* describe(`50-by-50 black rect in center of canvas.
* turns white on mobile when device moves`);
* }
* function deviceMoved() {
* value = value + 5;
* if (value > 255) {
* value = 0;
* }
* }
* </code>
* </div>
*/
function deviceMoved(): void;
/**
* The deviceTurned() function is called when the device rotates by
* more than 90 degrees continuously.The axis that triggers the deviceTurned() method is stored in the turnAxis
* variable. The deviceTurned() method can be locked to trigger on any axis:
* X, Y or Z by comparing the turnAxis variable to 'X', 'Y' or 'Z'.
*
* @example <div class="norender">
* <code>
* // Run this example on a mobile device
* // Rotate the device by 90 degrees
* // to change the value.
*
* let value = 0;
* function draw() {
* fill(value);
* rect(25, 25, 50, 50);
* describe(`50-by-50 black rect in center of canvas.
* turns white on mobile when device turns`);
* }
* function deviceTurned() {
* if (value === 0) {
* value = 255;
* } else if (value === 255) {
* value = 0;
* }
* }
* </code>
* </div>
* <div>
* <code>
* // Run this example on a mobile device
* // Rotate the device by 90 degrees in the
* // X-axis to change the value.
*
* let value = 0;
* function draw() {
* fill(value);
* rect(25, 25, 50, 50);
* describe(`50-by-50 black rect in center of canvas.
* turns white on mobile when x-axis turns`);
* }
* function deviceTurned() {
* if (turnAxis === 'X') {
* if (value === 0) {
* value = 255;
* } else if (value === 255) {
* value = 0;
* }
* }
* }
* </code>
* </div>
*/
function deviceTurned(): void;
/**
* The deviceShaken() function is called when the device total acceleration
* changes of accelerationX and accelerationY values is more than
* the threshold value. The default threshold is set to 30.
* The threshold value can be changed using setShakeThreshold().
*
* @example <div class="norender">
* <code>
* // Run this example on a mobile device
* // Shake the device to change the value.
*
* let value = 0;
* function draw() {
* fill(value);
* rect(25, 25, 50, 50);
* describe(`50-by-50 black rect in center of canvas.
* turns white on mobile when device shakes`);
* }
* function deviceShaken() {
* value = value + 5;
* if (value > 255) {
* value = 0;
* }
* }
* </code>
* </div>
*/
function deviceShaken(): void;
}
export default function acceleration(p5: any, fn: any): void;