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p5

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// This file is auto-generated from JSDoc documentation import p5 from 'p5'; declare module 'p5' { /** * Stores a value in the web browser's local storage.Web browsers can save small amounts of data using the built-in * localStorage object. * Data stored in `localStorage` can be retrieved at any point, even after * refreshing a page or restarting the browser. Data are stored as key-value * pairs.`storeItem()` makes it easy to store values in `localStorage` and * getItem() makes it easy to retrieve them.The first parameter, `key`, is the name of the value to be stored as a * string.The second parameter, `value`, is the value to be stored. Values can have * any type.Note: Sensitive data such as passwords or personal information shouldn't be * stored in `localStorage`. * * @for p5 * @param name of the value. * @param value to be stored. * @example <div> * <code> * function setup() { * createCanvas(100, 100); * * // Store the player's name. * storeItem('name', 'Feist'); * * // Store the player's score. * storeItem('score', 1234); * * describe('The text "Feist: 1234" written in black on a gray background.'); * } * * function draw() { * background(200); * * // Style the text. * textAlign(CENTER, CENTER); * textSize(14); * * // Retrieve the name. * let name = getItem('name'); * * // Retrieve the score. * let score = getItem('score'); * * // Display the score. * text(`${name}: ${score}`, 50, 50); * } * </code> * </div> * * <div> * <code> * function setup() { * createCanvas(100, 100); * * // Create an object. * let p = { x: 50, y: 50 }; * * // Store the object. * storeItem('position', p); * * describe('A white circle on a gray background.'); * } * * function draw() { * background(200); * * // Retrieve the object. * let p = getItem('position'); * * // Draw the circle. * circle(p.x, p.y, 30); * } * </code> * </div> * * function setup() { * createCanvas(100, 100); * * // Create a p5.Color object. * let c = color('deeppink'); * * // Store the object. * storeItem('color', c); * * describe('A pink circle on a gray background.'); * } * * function draw() { * background(200); * * // Retrieve the object. * let c = getItem('color'); * * // Style the circle. * fill(c); * * // Draw the circle. * circle(50, 50, 30); * } * </code> * </div> */ function storeItem(key: string, value: string | number | boolean | object | Array): void; /** * Returns a value in the web browser's local storage.Web browsers can save small amounts of data using the built-in * localStorage object. * Data stored in `localStorage` can be retrieved at any point, even after * refreshing a page or restarting the browser. Data are stored as key-value * pairs.storeItem() makes it easy to store values in * `localStorage` and `getItem()` makes it easy to retrieve them.The first parameter, `key`, is the name of the value to be stored as a * string.The second parameter, `value`, is the value to be retrieved a string. For * example, calling `getItem('size')` retrieves the value with the key `size`.Note: Sensitive data such as passwords or personal information shouldn't be * stored in `localStorage`. * * @for p5 * @param name of the value. * @return stored item. * @example <div> * <code> * function setup() { * createCanvas(100, 100); * * // Store the player's name. * storeItem('name', 'Feist'); * * // Store the player's score. * storeItem('score', 1234); * * describe('The text "Feist: 1234" written in black on a gray background.'); * } * * function draw() { * background(200); * * // Style the text. * textAlign(CENTER, CENTER); * textSize(14); * * // Retrieve the name. * let name = getItem('name'); * * // Retrieve the score. * let score = getItem('score'); * * // Display the score. * text(`${name}: ${score}`, 50, 50); * } * </code> * </div> * * <div> * <code> * function setup() { * createCanvas(100, 100); * * // Create an object. * let p = { x: 50, y: 50 }; * * // Store the object. * storeItem('position', p); * * describe('A white circle on a gray background.'); * } * * function draw() { * background(200); * * // Retrieve the object. * let p = getItem('position'); * * // Draw the circle. * circle(p.x, p.y, 30); * } * </code> * </div> * * <div> * <code> * function setup() { * createCanvas(100, 100); * * // Create a p5.Color object. * let c = color('deeppink'); * * // Store the object. * storeItem('color', c); * * describe('A pink circle on a gray background.'); * } * * function draw() { * background(200); * * // Retrieve the object. * let c = getItem('color'); * * // Style the circle. * fill(c); * * // Draw the circle. * circle(50, 50, 30); * } * </code> * </div> */ function getItem(key: string): string | number | boolean | object | Array; /** * Removes all items in the web browser's local storage.Web browsers can save small amounts of data using the built-in * localStorage object. * Data stored in `localStorage` can be retrieved at any point, even after * refreshing a page or restarting the browser. Data are stored as key-value * pairs. Calling `clearStorage()` removes all data from `localStorage`.Note: Sensitive data such as passwords or personal information shouldn't be * stored in `localStorage`. * * @for p5 * @example <div> * <code> * // Double-click to clear localStorage. * * function setup() { * createCanvas(100, 100); * * // Store the player's name. * storeItem('name', 'Feist'); * * // Store the player's score. * storeItem('score', 1234); * * describe( * 'The text "Feist: 1234" written in black on a gray background. The text "null: null" appears when the user double-clicks.' * ); * } * * function draw() { * background(200); * * // Style the text. * textAlign(CENTER, CENTER); * textSize(14); * * // Retrieve the name. * let name = getItem('name'); * * // Retrieve the score. * let score = getItem('score'); * * // Display the score. * text(`${name}: ${score}`, 50, 50); * } * * // Clear localStorage when the user double-clicks. * function doubleClicked() { * clearStorage(); * } * </code> * </div> */ function clearStorage(): void; /** * Removes an item from the web browser's local storage.Web browsers can save small amounts of data using the built-in * localStorage object. * Data stored in `localStorage` can be retrieved at any point, even after * refreshing a page or restarting the browser. Data are stored as key-value * pairs.storeItem() makes it easy to store values in * `localStorage` and `removeItem()` makes it easy to delete them.The parameter, `key`, is the name of the value to remove as a string. For * example, calling `removeItem('size')` removes the item with the key `size`.Note: Sensitive data such as passwords or personal information shouldn't be * stored in `localStorage`. * * @param name of the value to remove. * @for p5 * @example <div> * <code> * // Double-click to remove an item from localStorage. * * function setup() { * createCanvas(100, 100); * * // Store the player's name. * storeItem('name', 'Feist'); * * // Store the player's score. * storeItem('score', 1234); * * describe( * 'The text "Feist: 1234" written in black on a gray background. The text "Feist: null" appears when the user double-clicks.' * ); * } * * function draw() { * background(200); * * // Style the text. * textAlign(CENTER, CENTER); * textSize(14); * * // Retrieve the name. * let name = getItem('name'); * * // Retrieve the score. * let score = getItem('score'); * * // Display the score. * text(`${name}: ${score}`, 50, 50); * } * * // Remove the word from localStorage when the user double-clicks. * function doubleClicked() { * removeItem('score'); * } * </code> * </div> */ function removeItem(key: string): void; } export default function local_storage(p5: any, fn: any): void;