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p5.js-svg

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The main goal of p5.SVG is to provide a SVG runtime for p5.js, so that we can draw using p5's powerful API in \<svg\>, save things to svg file and manipulating existing SVG file without rasterization.

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{ "compilerOptions": { "target": "ES2020", "useDefineForClassFields": true, "module": "ESNext", "lib": ["ES2020", "DOM", "DOM.Iterable"], "skipLibCheck": true, /* Bundler mode */ "moduleResolution": "bundler", "allowImportingTsExtensions": true, "resolveJsonModule": true, "isolatedModules": true, "noEmit": true, /* Linting */ "strict": true, "noUnusedLocals": true, "noUnusedParameters": true, "noFallthroughCasesInSwitch": true }, "include": ["src"] }