p2s
Version:
A JavaScript 2D physics engine.
36 lines (29 loc) • 723 B
JavaScript
var Utils = require(__dirname + '/../../src/utils/Utils');
exports.appendArray = function(test){
var arrayA = [1,2,3];
var arrayB = [4,5,6];
Utils.appendArray(arrayA, arrayB);
test.deepEqual(arrayA, [1, 2, 3, 4, 5, 6]);
test.deepEqual(arrayB, [4, 5, 6]);
test.done();
};
exports.arrayRemove = function(test){
var array = [1,2,3];
Utils.arrayRemove(array, 1);
test.deepEqual(array, [2,3]);
test.done();
};
exports.splice = function(test){
var array = [1,2,3];
Utils.splice(array, 1);
test.deepEqual(array, [1,3]);
test.done();
};
exports.extend = function(test){
// STUB
test.done();
};
exports.defaults = function(test){
// STUB
test.done();
};