own-tiles-renderer2
Version:
https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification
34 lines (26 loc) • 899 B
TypeScript
import { LRUCache } from '../utilities/LRUCache';
import { PriorityQueue } from '../utilities/PriorityQueue';
export class TilesRendererBase {
readonly rootTileset : Object | null;
readonly root : Object | null;
errorTarget : Number;
errorThreshold : Number;
loadSiblings : Boolean;
displayActiveTiles : Boolean;
maxDepth : Number;
stopAtEmptyTiles : Boolean;
fetchOptions : RequestInit;
/** function to preprocess the url for each individual tile */
preprocessURL : ((uri: string | URL) => string) | null;
lruCache : LRUCache;
parseQueue : PriorityQueue;
downloadQueue : PriorityQueue;
constructor( url : String );
update() : void;
traverse(
beforeCb : ( ( tile : Object, parent : Object, depth : Number ) => Boolean ) | null,
afterCb : ( ( tile : Object, parent : Object, depth : Number ) => Boolean ) | null
) : void;
dispose() : void;
resetFailedTiles() : void;
}