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overwatch-api

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An Unoffical Overwatch API.

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export as namespace OverwatchAPI export = OverwatchAPI declare namespace OverwatchAPI { type PLATFORM = 'pc' | 'xbl' | 'psn' type REGION = 'us' | 'eu' | 'kr' | 'cn' | 'global' function getProfile(platform: PLATFORM, region: REGION, tag: string, callback: (err: Error, data: Profile) => void): void function getStats(platform: PLATFORM, region: REGION, tag: string, callback: (err: Error, data: Stats) => void): void interface owl { getLiveMatch(callback: (err: Error, data: any) => void): void getStandings(callback: (err: Error, data: any) => void): void getSchedule(callback: (err: Error, data: any) => void): void } interface Endorsement { value: number, rate: number } interface Profile { username: string, level: number, portrait: string, endorsement: { sportsmanship: Endorsement, shotcaller: Endorsement, teammate: Endorsement, level: number, frame: string, icon: string, }, private: boolean, games: { quickplay: { won: number, played: undefined }, competitive: { won: number, lost: number, draw: number, played: number, win_rate: number } }, playtime: { quickplay: string, competitive: string }, competitive: { tank: { rank: number, rank_img: string }, damage: { rank: number, rank_img: string }, support: { rank: number, rank_img: string } }, levelFrame: string, star: string } interface Hero { hero: string, img: string } interface HeroPlaytime extends Hero { played: string, } interface HeroWins extends Hero { games_won: string, } interface HeroAccuracy extends Hero { weapon_accuracy: string, } interface HeroElimsPerLife extends Hero { eliminations_per_life: string, } interface HeroMultiKillBest extends Hero { multikill_best: string, } interface HeroObjectiveKillsAverage extends Hero { objective_kills_average: string, } interface HeroWinRate extends Hero { win_rate: string, } interface Stat { title: string, value: string } interface QuickplayCompetitiveStats { quickplay: Array<Stat>, competitive: Array<Stat> } interface Stats { username: string, level: number, portrait: string, endorsement: { sportsmanship: Endorsement, shotcaller: Endorsement, teammate: Endorsement, level: number, frame: string, icon: string, }, private: boolean, stats: { top_heroes: { quickplay: { played: Array<HeroPlaytime>, games_won: Array<HeroWins>, weapon_accuracy: Array<HeroAccuracy>, eliminations_per_life: Array<HeroElimsPerLife>, multikill_best: Array<HeroMultiKillBest>, objective_kills_average: Array<HeroObjectiveKillsAverage> }, competitive: { played: Array<HeroPlaytime>, games_won: Array<HeroWins>, weapon_accuracy: Array<HeroAccuracy>, eliminations_per_life: Array<HeroElimsPerLife>, multikill_best: Array<HeroMultiKillBest>, objective_kills_average: Array<HeroObjectiveKillsAverage>, win_rate: Array<HeroWinRate> } }, combat: QuickplayCompetitiveStats, match_awards: QuickplayCompetitiveStats, assists: QuickplayCompetitiveStats, average: QuickplayCompetitiveStats, miscellaneous: QuickplayCompetitiveStats, best: QuickplayCompetitiveStats, game: QuickplayCompetitiveStats } } }