overtimer
Version:
Mission critical updateable javascript timer. It can handle overtimes also limits.
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Markdown
## Next version targets
- Add Dynamically add-remove duration to timer.
- Add Reset and destroy methods.
- Add unit tests.
- Add code coverage.
- Better documentation.
## 0.1.6 - 09.04.2017
- Small bugfix about pause time
## 0.1.5 - 09.04.2017
- Updated First two documentation topics written.
- Added total and repeat percentages with or without delay.
- Added total and repeat durations with or without delay.
- Added percentages test into the test/tests.
- Fixed repeat, endDelay methods now updating the total duration times.
- Fixed update and poll triggering before finish one more time for last UI updates.
- Small bugfixes
## 0.1.4 - 08.04.2017
- Fixed debug option now false as default.
- Changed overtime limit and bump options now same as duration as default.
- Website launched. Documentation on way...
## 0.1.3 - 08.04.2017
- Added Overtimer now reachable from window (window.Overtimer).
- Added bower and yarn related files.
## 0.1.2 - 07.04.2017
- Fixed module check for browser usage.
- Updated package keywords
## 0.1.1 - 07.04.2017
- Overtime feature added.
- Added bump(overtime) test.
- Added custom poll time option for performant UI updates.
## 0.1.0 - 07.04.2017
- Added delay option.
- Added delay test.
- Readme updated
- Some bug fixes.
## 0.0.3 - 07.04.2017
- Bugfix for shorthand onFinishCallback and debug option.
- test/tests/very_simple.js is now simpler.
- All files linted.
## 0.0.2 - 07.04.2017
- Added pause and resume methods.
- Added pause, resume and finish events.
- Added pausedAt, resumedAt timestamps.
- Added pause_resume.js to tests.
## 0.0.1 - 07.04.2017
- Initial commit