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overtimer

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Mission critical updateable javascript timer. It can handle overtimes also limits.

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## Next version targets - Add Dynamically add-remove duration to timer. - Add Reset and destroy methods. - Add unit tests. - Add code coverage. - Better documentation. ## 0.1.6 - 09.04.2017 - Small bugfix about pause time ## 0.1.5 - 09.04.2017 - Updated First two documentation topics written. - Added total and repeat percentages with or without delay. - Added total and repeat durations with or without delay. - Added percentages test into the test/tests. - Fixed repeat, endDelay methods now updating the total duration times. - Fixed update and poll triggering before finish one more time for last UI updates. - Small bugfixes ## 0.1.4 - 08.04.2017 - Fixed debug option now false as default. - Changed overtime limit and bump options now same as duration as default. - Website launched. Documentation on way... ## 0.1.3 - 08.04.2017 - Added Overtimer now reachable from window (window.Overtimer). - Added bower and yarn related files. ## 0.1.2 - 07.04.2017 - Fixed module check for browser usage. - Updated package keywords ## 0.1.1 - 07.04.2017 - Overtime feature added. - Added bump(overtime) test. - Added custom poll time option for performant UI updates. ## 0.1.0 - 07.04.2017 - Added delay option. - Added delay test. - Readme updated - Some bug fixes. ## 0.0.3 - 07.04.2017 - Bugfix for shorthand onFinishCallback and debug option. - test/tests/very_simple.js is now simpler. - All files linted. ## 0.0.2 - 07.04.2017 - Added pause and resume methods. - Added pause, resume and finish events. - Added pausedAt, resumedAt timestamps. - Added pause_resume.js to tests. ## 0.0.1 - 07.04.2017 - Initial commit