UNPKG

osrs-tools

Version:

A comprehensive TypeScript library for Old School RuneScape (OSRS) data and utilities, including quest data, skill requirements, and game item information

67 lines 2.6 kB
import { Skill, SkillMetadata } from '../model/account/Skill'; /** * Utility functions for working with skills and skill metadata. * Provides helper methods for validation, categorization, and metadata lookup. */ /** * Get metadata for a specific skill. * @param skill - The skill to get metadata for * @returns The skill's metadata or undefined if not found */ export declare function getSkillMetadata(skill: Skill | string): SkillMetadata | undefined; /** * Check if a skill is valid. * @param skillName - The skill name to validate * @returns true if the skill exists, false otherwise */ export declare function isValidSkill(skillName: string): boolean; /** * Get all skills in a specific category. * @param category - The category to filter by * @returns Array of skills in that category */ export declare function getSkillsByCategory(category: "combat" | "gathering" | "production" | "support"): Skill[]; /** * Check if a skill level is valid. * @param skill - The skill to check * @param level - The level to validate * @returns true if the level is between 1 and the skill's max level */ export declare function isValidLevel(skill: Skill | string, level: number): boolean; /** * Check if a skill can be boosted. * @param skill - The skill to check * @returns true if the skill is boostable */ export declare function isBoostable(skill: Skill | string): boolean; /** * Get the max level for a skill. * @param skill - The skill to check * @returns The maximum level for this skill, or 99 as default */ export declare function getMaxLevel(skill: Skill | string): number; /** * Get category for a skill. * @param skill - The skill to check * @returns The category of the skill or undefined if not found */ export declare function getSkillCategory(skill: Skill | string): "combat" | "gathering" | "production" | "support" | undefined; /** * Get all available skills. * @returns Array of all skills in the game */ export declare function getAllSkills(): Skill[]; /** * Get all combat-related skills. * @returns Array of combat category skills */ export declare function getCombatSkills(): Skill[]; /** * Get the total combat level from individual combat skills. * Combat level formula: (Attack + Defence + 2*Strength + 2*Magic + 2*Ranged + Prayer) / 4 + 1 * This is a helper; actual calculation depends on account implementation. * @param skillLevels - Object mapping skill names to levels * @returns Calculated combat level */ export declare function calculateCombatLevel(skillLevels: Record<string, number>): number; //# sourceMappingURL=skillUtils.d.ts.map