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osrs-tools

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A comprehensive TypeScript library for Old School RuneScape (OSRS) data and utilities, including quest data, skill requirements, and game item information

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import type { HunterRumour } from './HunterRumour'; import { HunterRumourTier } from './types'; export declare const HunterGuildMasterName: { GILMAN: { name: string; }; CERVUS: { name: string; }; ORNUS: { name: string; }; ACO: { name: string; }; TECO: { name: string; }; }; /** * Represents a Hunter Guild Master, who can assign rumours to players based on their * Hunter level, * completed quests, and the tier of the rumour. * Each master has specific requirements for assigning rumours, * and some may require the completion of certain quests (e.g., "At First Light") * to unlock higher-tier rumours. * The HunterGuildMaster class encapsulates the properties and logic related to each master, * allowing for easy retrieval and eligibility checks when assigning rumours to players. */ export declare class HunterGuildMaster { readonly name: string; readonly tier: HunterRumourTier; readonly minimumLevel: number; readonly requiresAtFirstLight: boolean; currentRumourId: string; constructor(name: string, tier: HunterRumourTier, minimumLevel: number, requiresAtFirstLight?: boolean); canAssignRumour(hunterLevel: number, completedQuests?: string[]): boolean; get wikiUrl(): string; get isAssigned(): boolean; assignRumour(rumourId: string): void; get rumoursThatCanBeAssigned(): HunterRumour[]; /** * When having a master assign a Hunter Rumour, it needs to check all the current assigned rumours from the other masters; * It cannot give a rumour that is already assigned from another master, even if it is eligible for assignment. * This method takes in the list of eligible rumours for this master and the list of currently assigned rumours from the other masters, * and returns a random rumour ID that can be assigned to this master without conflicts. * @param eligibleRumours * @param otherMasterRumours */ getRandomRumour(eligibleRumours: HunterRumour[], otherMasterRumours: HunterRumour[]): HunterRumour; } //# sourceMappingURL=HunterGuildMaster.d.ts.map