orionsoft-react-scripts
Version:
Orionsoft Configuration and scripts for Create React App.
184 lines (166 loc) • 5.55 kB
JavaScript
/**
* lodash 3.2.0 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
* Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
* Available under MIT license <https://lodash.com/license>
*/
var root = require('lodash._root');
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0;
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/** Used to match latin-1 supplementary letters (excluding mathematical operators). */
var reLatin1 = /[\xc0-\xd6\xd8-\xde\xdf-\xf6\xf8-\xff]/g;
/** Used to compose unicode character classes. */
var rsComboMarksRange = '\\u0300-\\u036f\\ufe20-\\ufe23',
rsComboSymbolsRange = '\\u20d0-\\u20f0';
/** Used to compose unicode capture groups. */
var rsCombo = '[' + rsComboMarksRange + rsComboSymbolsRange + ']';
/**
* Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and
* [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).
*/
var reComboMark = RegExp(rsCombo, 'g');
/** Used to map latin-1 supplementary letters to basic latin letters. */
var deburredLetters = {
'\xc0': 'A', '\xc1': 'A', '\xc2': 'A', '\xc3': 'A', '\xc4': 'A', '\xc5': 'A',
'\xe0': 'a', '\xe1': 'a', '\xe2': 'a', '\xe3': 'a', '\xe4': 'a', '\xe5': 'a',
'\xc7': 'C', '\xe7': 'c',
'\xd0': 'D', '\xf0': 'd',
'\xc8': 'E', '\xc9': 'E', '\xca': 'E', '\xcb': 'E',
'\xe8': 'e', '\xe9': 'e', '\xea': 'e', '\xeb': 'e',
'\xcC': 'I', '\xcd': 'I', '\xce': 'I', '\xcf': 'I',
'\xeC': 'i', '\xed': 'i', '\xee': 'i', '\xef': 'i',
'\xd1': 'N', '\xf1': 'n',
'\xd2': 'O', '\xd3': 'O', '\xd4': 'O', '\xd5': 'O', '\xd6': 'O', '\xd8': 'O',
'\xf2': 'o', '\xf3': 'o', '\xf4': 'o', '\xf5': 'o', '\xf6': 'o', '\xf8': 'o',
'\xd9': 'U', '\xda': 'U', '\xdb': 'U', '\xdc': 'U',
'\xf9': 'u', '\xfa': 'u', '\xfb': 'u', '\xfc': 'u',
'\xdd': 'Y', '\xfd': 'y', '\xff': 'y',
'\xc6': 'Ae', '\xe6': 'ae',
'\xde': 'Th', '\xfe': 'th',
'\xdf': 'ss'
};
/**
* Used by `_.deburr` to convert latin-1 supplementary letters to basic latin letters.
*
* @private
* @param {string} letter The matched letter to deburr.
* @returns {string} Returns the deburred letter.
*/
function deburrLetter(letter) {
return deburredLetters[letter];
}
/** Used for built-in method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objectToString = objectProto.toString;
/** Built-in value references. */
var Symbol = root.Symbol;
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolToString = Symbol ? symbolProto.toString : undefined;
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return !!value && typeof value == 'object';
}
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' ||
(isObjectLike(value) && objectToString.call(value) == symbolTag);
}
/**
* Converts `value` to a string if it's not one. An empty string is returned
* for `null` and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to process.
* @returns {string} Returns the string.
* @example
*
* _.toString(null);
* // => ''
*
* _.toString(-0);
* // => '-0'
*
* _.toString([1, 2, 3]);
* // => '1,2,3'
*/
function toString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (value == null) {
return '';
}
if (isSymbol(value)) {
return Symbol ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
/**
* Deburrs `string` by converting [latin-1 supplementary letters](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)
* to basic latin letters and removing [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).
*
* @static
* @memberOf _
* @category String
* @param {string} [string=''] The string to deburr.
* @returns {string} Returns the deburred string.
* @example
*
* _.deburr('déjà vu');
* // => 'deja vu'
*/
function deburr(string) {
string = toString(string);
return string && string.replace(reLatin1, deburrLetter).replace(reComboMark, '');
}
module.exports = deburr;