operations
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A library for managing complex chains of asynchronous operations in Javascript.
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operations.js
=============
[](https://travis-ci.org/mtford90/operations.js)
[](https://saucelabs.com/u/mtford)
Promises (e.g. [q](https://github.com/kriskowal/q) and libraries such as [async.js](https://github.com/caolan/async) are awesome but have limitations when it comes to defining complex dependencies between your chunks of code.
`operations.js` is a library that allows us to create well defined operations which are wrappers around javascript functions. We can then express dependencies between them, compose them, place them on queues and cancel them at any point during their execution.
It is inspired by the [NSOperation](https://developer.apple.com/library/mac/documentation/Cocoa/Reference/NSOperation_class/Reference/Reference.html) and [NSOperationQueue](https://developer.apple.com/library/mac/documentation/Cocoa/Reference/NSOperationQueue_class/Reference/Reference.html) classes in Apple's Cocoa framework.
Main features:
* Define asynchronous chunks of code as operations.
* Define dependencies between these operations.
* Cancellation of operations.
* Composite operations.
* Run these operations in queues.
* Limit number of operations running on each queue.
* Inter-queue dependencies between operations.
## Contents
* [Usage](#usage)
* [Single Operations](#single-operations)
* [Composite](#composite)
* [Cancellation](#cancellation)
* [Dependencies](#dependencies)
* [Queues](#queues)
* [Events](#events)
* [Subclassing](#subclassing)
* [Logging](#logging)
* [Testing](#testing)
* [Installation](#installation)
* [Browser](#browser)
* [NodeJS](#nodejs)
* [Contributing](#contributing)
* [AngularJS bindings](#angularjs-bindings)
## Usage
### Single Operations
Operations can be created as follows:
```javascript
var operation = new Operation(function (done) {
setTimeout(function () {
done(null, 'result');
}, 1000);
});
// Fired on completion, errors or otherwise.
operation.completion = function () {
console.log(this.error); // null
console.log(this.result); // 'result'
};
operation.start();
```
We can also give our operations a name:
```javascript
var operation = new Operation('Do some stuff...', function (done) {
// Do some stuff...
});
````
This is useful for logging and debugging.
### Composite
#### Operations
```javascript
var op1 = new Operation(function (done) {
// Do something.
done('error');
});
var op2 = new Operation(function (done) {
// Do something else.
done(null, 'result of something else');
});
var compositeOperation = new Operation([op1, op2]);
console.log(compositeOperation.isComposite); // true
compositeOperation.completion = function () {
console.log(this.result); // [undefined, 'result of something else'];
console.log(this.error); // ['error', undefined];
console.log(this.failed); // true
}
compositeOperation.start();
```
#### Functions
Composite operations can also be constructed using functions:
```javascript
var op1 = function (done) {
// Do something.
console.log(this); // Reference to automatically generated Operation object.
done('error');
};
var op2 = function (done) {
// Do something else.
console.log(this); // Reference to automatically generated Operation object.
done(null, 'result of something else');
};
var compositeOperation = new Operation([op1, op2]);
```
### Cancellation
Operations can be cancelled by calling `cancel`. You must handle this within the function that defines your operation, otherwise the operation will just run to completion.
```javascript
var op1 = new Operation(function (done) {
while(!this.cancelled) {
// ... do some stuff.
if (finished) done();
}
});
op.cancel(function () {
// Called on cancel if operation handled cancellation, otherwise called on completion.
});
```
### Dependencies
Operations can depend on other operations before starting.
```javascript
var op1 = new Operation(function (done) {
// Do something.
done('error');
});
var op2 = new Operation(function (done) {
// Do something else.
done(null, 'result of something else');
});
op2.addDependency(op1);
op1.start();
op2.start();
```
We can also indicate that a dependency must succeed:
```javascript
op2.addDependency(op1, true);
op1.start();
op2.start();
```
In this case, `op2` would fail if `op1` failed.
### Queues
We can construct queues of operations using an `OperationQueue`.
```javascript
var queue = new OperationQueue(2); // Maximum 2 concurrent operations.
queue.addOperation(op1, op2, op3, op4);
queue.start();
```
We can have multiple queues, with dependencies between operations on different queues:
```javascript
var queue = new OperationQueue('A queue', 2);
var anotherQueue = new OperationQueue('Another queue', 4);
op2.addDependency(op4);
queue.addOperation(op1, op2, op3);
anotherQueue(op4, op5);
queue.start();
anotherQueue.start();
```
### Events
#### Operations
Changes in properties on the observation object can be observed:
```javascript
operation.onCompletion(function () {
// Fired on completion.
});
```
#### Queues
```javascript
queue.onStart(function () {
});
queue.onStop(function () {
});
```
### Subclassing
For really complex operations it's probably more appropriate to subclass `Operation` so that logic can be seperated out into multiple functions.
```javascript
function MyOperation(completion) {
if (!this) return new MyOperation(completion);
Operation.call(this, 'My Awesome Operation', this._start, completion);
}
MyOperation.prototype = Object.create(Operation.prototype);
MyOperation.prototype._start = function (done) {
this.doSomething();
this.doSomethingElse();
done();
};
MyOperation.prototype.doSomething = function () {
// ...
};
MyOperation.prototype.doSomethingElse = function () {
// ...
};
var op = new MyOperation(function () {
// Completion.
});
op.start();
```
### Logging
We can enable logging at multiple levels enabling us to monitor things such as num operations running, num operations running per queue and the success and failure of operations.
#### Operation
```javascript
Operation.logLevel = Log.Levels.Info; // Global log level for operations.
op1.logLevel = Log.Levels.Info; // Override on a per operation basis.
```
Example logs:
```
INFO [Operation]: "My operation" has started.
INFO [Operation]: "My other operation" has started.
INFO [Operation]: "My operation" was cancelled.
INFO [Operation]: "My other operation" failed due to failure/cancellation of dependencies: ["My operation"]
```
#### Queue
```javascript
OperationQueue.logLevel = Log.Levels.info; // Global log level for queues.
queue.logLevel = Log.Levels.Info; // Override on a per queue basis.
```
Example logs:
```
INFO [OperationQueue]: "My queue" now has 1 running operation.
INFO [OperationQueue]: "My queue" now has 2 running operations.
INFO [OperationQueue]: "My queue" now has 2 running operations and 1 queued operation.
```
### Testing
When testing code using operations its usually a good idea to ensure that tests do not clobber each other:
```javascript
afterEach(function () {
var numOperationsRunning = Operation.numOperationsRunning;
assert(!numOperationsRunning, 'There are still ' + numOperationsRunning.toString() + ' operations running);
});
```
## Installation
### Browser
Include using script tag as normal:
```html
<script type="text/javascript" src="http://underscorejs.org/underscore-min.js"></script>
<script type="text/javascript" src="operations.min.js"></script>
```
Can also be installed via bower:
```bash
bower install operations --save
```
The classes are made available in the `op` property of `window` and hence are available globally as follows within the browser:
```javascript
var Operation = op.Operation,
OperationQueue = op.OperationQueue,
Log = op.Log;
```
### NodeJS
Install via npm:
```bash
npm install operations --save
```
And then use as normal:
```javascript
var operations = require('operations'),
Operation = operations.Operation,
OperationQueue = operations.OperationQueue,
Log = operations.Log;
```
## Contributing
To get started first clone the repository:
```bash
git clone git@github.com:mtford90/operations.js.git
```
Then install the dependencies:
```bash
cd operations.js && npm install && npm install grunt-cli -g
```
### Tests
#### Run
We can run the tests by using:
```
grunt test
```
This will also build `tests/index.html`. Opening this up in the browser will run the same tests in said browser.
#### Watch
We can watch for changes and automatically build and run the tests by using:
```
grunt watch
```
This is livereload enabled, so we can automatically run the tests in the browser and in the console for NodeJS at the same time.
#### Cross browser
[Saucelabs](https://saucelabs.com) is used for cross-browser testing. These tests are automated via a Travis build but can also be executed via a grunt task provided that you have a Saucelabs account.
First of all setup environment variables with your saucelabs username and API key. This can be placed in your .bashrc file:
```bash
export SAUCE_USERNAME=...
export SAUCE_ACCESS_KEY=...
```
Then run the grunt task:
```
grunt testSauce
```
And then head over to https://saucelabs.com/account where you'll see the tests executing.
## AngularJS bindings
Coming soon to a repo near you: [https://github.com/mtford90/operations.angular.js](https://github.com/mtford90/operations.angular.js)