UNPKG

openplayerjs

Version:
82 lines (81 loc) 2.48 kB
import Controls from './controls'; import { CustomMedia, ElementItem, EventsList, PlayerOptions, Source, Track } from './interfaces'; import Media from './media'; import Ads from './media/ads'; interface P { loader: HTMLSpanElement; playBtn: HTMLButtonElement; proxy: any; init(): Promise<void>; load(): Promise<void> | void; play(): Promise<void>; pause(): void; destroy(): void; getContainer(): HTMLElement; getControls(): Controls; getCustomControls(): ElementItem[]; getElement(): HTMLMediaElement; getEvents(): EventsList; getOptions(): PlayerOptions; activeElement(): Ads | Media; isMedia(): boolean; isAd(): boolean; getMedia(): Media; getAd(): Ads; addCaptions(args: Track): void; addControl(args: ElementItem): void; removeControl(controlName: string): void; _prepareMedia(): Promise<void>; enableDefaultPlayer(): void; loadAd(src: string | string[]): Promise<void>; } declare class Player { #private; static instances: { [id: string]: P; }; static customMedia: CustomMedia; static init(): void; static addMedia(name: string, mimeType: string, valid: (url: string) => string, media: Source): void; loader: HTMLSpanElement; playBtn: HTMLButtonElement; proxy: any; constructor(element: HTMLMediaElement | string, options?: PlayerOptions); init(): Promise<void>; load(): Promise<void>; play(): Promise<void>; pause(): void; stop(): void; destroy(): void; getContainer(): HTMLElement; getControls(): Controls; getCustomControls(): ElementItem[]; getElement(): HTMLMediaElement; getEvents(): EventsList; getOptions(): PlayerOptions; activeElement(): Ads | Media; isMedia(): boolean; isAd(): boolean; getMedia(): Media; getAd(): Ads; addCaptions(args: Track): void; addControl(args: ElementItem): void; addElement(args: ElementItem): void; removeControl(controlName: string): void; _prepareMedia(): Promise<void>; enableDefaultPlayer(): void; loadAd(src: string | string[]): Promise<void>; set src(media: Source[]); get src(): Source[]; get id(): string; private _isValid; private _wrapInstance; private _createControls; private _createUID; private _createPlayButton; private _setEvents; private _autoplay; private _mergeOptions; private _enableKeyBindings; } export default Player;