openlayers
Version:
Build tools and sources for developing OpenLayers based mapping applications
49 lines (44 loc) • 1.08 kB
JavaScript
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.events.condition');
goog.require('ol.format.GeoJSON');
goog.require('ol.interaction.Extent');
goog.require('ol.layer.Tile');
goog.require('ol.layer.Vector');
goog.require('ol.source.OSM');
goog.require('ol.source.Vector');
var vectorSource = new ol.source.Vector({
url: 'data/geojson/countries.geojson',
format: new ol.format.GeoJSON()
});
var map = new ol.Map({
layers: [
new ol.layer.Tile({
source: new ol.source.OSM()
}),
new ol.layer.Vector({
source: vectorSource
})
],
target: 'map',
view: new ol.View({
center: [0, 0],
zoom: 2
})
});
var extent = new ol.interaction.Extent({
condition: ol.events.condition.platformModifierKeyOnly
});
map.addInteraction(extent);
extent.setActive(false);
//Enable interaction by holding shift
this.addEventListener('keydown', function(event) {
if (event.keyCode == 16) {
extent.setActive(true);
}
});
this.addEventListener('keyup', function(event) {
if (event.keyCode == 16) {
extent.setActive(false);
}
});