openlayers
Version:
Build tools and sources for developing OpenLayers based mapping applications
53 lines (45 loc) • 1.56 kB
JavaScript
goog.provide('ol.layer.Image');
goog.require('ol');
goog.require('ol.layer.Layer');
goog.require('ol.renderer.Type');
goog.require('ol.renderer.canvas.ImageLayer');
goog.require('ol.renderer.webgl.ImageLayer');
/**
* @classdesc
* Server-rendered images that are available for arbitrary extents and
* resolutions.
* Note that any property set in the options is set as a {@link ol.Object}
* property on the layer object; for example, setting `title: 'My Title'` in the
* options means that `title` is observable, and has get/set accessors.
*
* @constructor
* @extends {ol.layer.Layer}
* @fires ol.render.Event
* @param {olx.layer.ImageOptions=} opt_options Layer options.
* @api
*/
ol.layer.Image = function(opt_options) {
var options = opt_options ? opt_options : {};
ol.layer.Layer.call(this, /** @type {olx.layer.LayerOptions} */ (options));
};
ol.inherits(ol.layer.Image, ol.layer.Layer);
/**
* @inheritDoc
*/
ol.layer.Image.prototype.createRenderer = function(mapRenderer) {
var renderer = null;
var type = mapRenderer.getType();
if (ol.ENABLE_CANVAS && type === ol.renderer.Type.CANVAS) {
renderer = new ol.renderer.canvas.ImageLayer(this);
} else if (ol.ENABLE_WEBGL && type === ol.renderer.Type.WEBGL) {
renderer = new ol.renderer.webgl.ImageLayer(/** @type {ol.renderer.webgl.Map} */ (mapRenderer), this);
}
return renderer;
};
/**
* Return the associated {@link ol.source.Image source} of the image layer.
* @function
* @return {ol.source.Image} Source.
* @api
*/
ol.layer.Image.prototype.getSource;