openlayers
Version:
Build tools and sources for developing OpenLayers based mapping applications
82 lines (66 loc) • 2.17 kB
JavaScript
goog.provide('ol.test.renderer.webgl.ImageLayer');
goog.require('ol.transform');
goog.require('ol.Map');
goog.require('ol.proj.common');
goog.require('ol.layer.Image');
goog.require('ol.source.Image');
goog.require('ol.renderer.webgl.ImageLayer');
describe('ol.renderer.webgl.ImageLayer', function() {
describe('updateProjectionMatrix_', function() {
var map;
var renderer;
var canvasWidth;
var canvasHeight;
var pixelRatio;
var viewResolution;
var viewRotation;
var viewCenter;
var imageExtent;
beforeEach(function() {
ol.proj.common.add();
map = new ol.Map({
target: document.createElement('div')
});
var layer = new ol.layer.Image({
source: new ol.source.Image({
extent: [0, 0, 1, 1]
})
});
renderer = new ol.renderer.webgl.ImageLayer(map.renderer_, layer);
// input params
canvasWidth = 512;
canvasHeight = 256;
pixelRatio = 2;
viewResolution = 10;
viewRotation = 0;
viewCenter = [7680, 3840];
// view extent is 512O, 2560, 10240, 5120
// image size is 1024, 768
// image resolution is 10
imageExtent = [0, 0, 10240, 7680];
});
afterEach(function() {
map.dispose();
});
it('produces a correct matrix', function() {
renderer.updateProjectionMatrix_(canvasWidth, canvasHeight,
pixelRatio, viewCenter, viewResolution, viewRotation, imageExtent);
var matrix = renderer.getProjectionMatrix();
var output = ol.transform.apply(matrix, [-1, -1]);
expect(output[0]).to.eql(-6);
expect(output[1]).to.eql(-6);
output = ol.transform.apply(matrix, [1, -1]);
expect(output[0]).to.eql(2);
expect(output[1]).to.eql(-6);
output = ol.transform.apply(matrix, [-1, 1]);
expect(output[0]).to.eql(-6);
expect(output[1]).to.eql(6);
output = ol.transform.apply(matrix, [1, 1]);
expect(output[0]).to.eql(2);
expect(output[1]).to.eql(6);
output = ol.transform.apply(matrix, [0, 0]);
expect(output[0]).to.eql(-2);
expect(output[1]).to.eql(0);
});
});
});