openlayers
Version:
Build tools and sources for developing OpenLayers based mapping applications
42 lines (30 loc) • 592 B
JavaScript
goog.provide('ol.webgl.Shader');
goog.require('ol.functions');
goog.require('ol.webgl');
/**
* @constructor
* @param {string} source Source.
* @struct
*/
ol.webgl.Shader = function(source) {
/**
* @private
* @type {string}
*/
this.source_ = source;
};
/**
* @abstract
* @return {number} Type.
*/
ol.webgl.Shader.prototype.getType = function() {};
/**
* @return {string} Source.
*/
ol.webgl.Shader.prototype.getSource = function() {
return this.source_;
};
/**
* @return {boolean} Is animated?
*/
ol.webgl.Shader.prototype.isAnimated = ol.functions.FALSE;