openlayers
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Build tools and sources for developing OpenLayers based mapping applications
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JavaScript
// FIXME test, especially polygons with holes and multipolygons
// FIXME need to handle large thick features (where pixel size matters)
// FIXME add offset and end to ol.geom.flat.transform.transform2D?
goog.provide('ol.render.canvas.Immediate');
goog.require('ol');
goog.require('ol.array');
goog.require('ol.colorlike');
goog.require('ol.extent');
goog.require('ol.geom.GeometryType');
goog.require('ol.geom.SimpleGeometry');
goog.require('ol.geom.flat.transform');
goog.require('ol.has');
goog.require('ol.render.VectorContext');
goog.require('ol.render.canvas');
goog.require('ol.transform');
/**
* @classdesc
* A concrete subclass of {@link ol.render.VectorContext} that implements
* direct rendering of features and geometries to an HTML5 Canvas context.
* Instances of this class are created internally by the library and
* provided to application code as vectorContext member of the
* {@link ol.render.Event} object associated with postcompose, precompose and
* render events emitted by layers and maps.
*
* @constructor
* @extends {ol.render.VectorContext}
* @param {CanvasRenderingContext2D} context Context.
* @param {number} pixelRatio Pixel ratio.
* @param {ol.Extent} extent Extent.
* @param {ol.Transform} transform Transform.
* @param {number} viewRotation View rotation.
* @struct
*/
ol.render.canvas.Immediate = function(context, pixelRatio, extent, transform, viewRotation) {
ol.render.VectorContext.call(this);
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = context;
/**
* @private
* @type {number}
*/
this.pixelRatio_ = pixelRatio;
/**
* @private
* @type {ol.Extent}
*/
this.extent_ = extent;
/**
* @private
* @type {ol.Transform}
*/
this.transform_ = transform;
/**
* @private
* @type {number}
*/
this.viewRotation_ = viewRotation;
/**
* @private
* @type {?ol.CanvasFillState}
*/
this.contextFillState_ = null;
/**
* @private
* @type {?ol.CanvasStrokeState}
*/
this.contextStrokeState_ = null;
/**
* @private
* @type {?ol.CanvasTextState}
*/
this.contextTextState_ = null;
/**
* @private
* @type {?ol.CanvasFillState}
*/
this.fillState_ = null;
/**
* @private
* @type {?ol.CanvasStrokeState}
*/
this.strokeState_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|Image}
*/
this.image_ = null;
/**
* @private
* @type {number}
*/
this.imageAnchorX_ = 0;
/**
* @private
* @type {number}
*/
this.imageAnchorY_ = 0;
/**
* @private
* @type {number}
*/
this.imageHeight_ = 0;
/**
* @private
* @type {number}
*/
this.imageOpacity_ = 0;
/**
* @private
* @type {number}
*/
this.imageOriginX_ = 0;
/**
* @private
* @type {number}
*/
this.imageOriginY_ = 0;
/**
* @private
* @type {boolean}
*/
this.imageRotateWithView_ = false;
/**
* @private
* @type {number}
*/
this.imageRotation_ = 0;
/**
* @private
* @type {number}
*/
this.imageScale_ = 0;
/**
* @private
* @type {boolean}
*/
this.imageSnapToPixel_ = false;
/**
* @private
* @type {number}
*/
this.imageWidth_ = 0;
/**
* @private
* @type {string}
*/
this.text_ = '';
/**
* @private
* @type {number}
*/
this.textOffsetX_ = 0;
/**
* @private
* @type {number}
*/
this.textOffsetY_ = 0;
/**
* @private
* @type {boolean}
*/
this.textRotateWithView_ = false;
/**
* @private
* @type {number}
*/
this.textRotation_ = 0;
/**
* @private
* @type {number}
*/
this.textScale_ = 0;
/**
* @private
* @type {?ol.CanvasFillState}
*/
this.textFillState_ = null;
/**
* @private
* @type {?ol.CanvasStrokeState}
*/
this.textStrokeState_ = null;
/**
* @private
* @type {?ol.CanvasTextState}
*/
this.textState_ = null;
/**
* @private
* @type {Array.<number>}
*/
this.pixelCoordinates_ = [];
/**
* @private
* @type {ol.Transform}
*/
this.tmpLocalTransform_ = ol.transform.create();
};
ol.inherits(ol.render.canvas.Immediate, ol.render.VectorContext);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
*/
ol.render.canvas.Immediate.prototype.drawImages_ = function(flatCoordinates, offset, end, stride) {
if (!this.image_) {
return;
}
ol.DEBUG && console.assert(offset === 0, 'offset should be 0');
ol.DEBUG && console.assert(end == flatCoordinates.length,
'end should be equal to the length of flatCoordinates');
var pixelCoordinates = ol.geom.flat.transform.transform2D(
flatCoordinates, offset, end, 2, this.transform_,
this.pixelCoordinates_);
var context = this.context_;
var localTransform = this.tmpLocalTransform_;
var alpha = context.globalAlpha;
if (this.imageOpacity_ != 1) {
context.globalAlpha = alpha * this.imageOpacity_;
}
var rotation = this.imageRotation_;
if (this.imageRotateWithView_) {
rotation += this.viewRotation_;
}
var i, ii;
for (i = 0, ii = pixelCoordinates.length; i < ii; i += 2) {
var x = pixelCoordinates[i] - this.imageAnchorX_;
var y = pixelCoordinates[i + 1] - this.imageAnchorY_;
if (this.imageSnapToPixel_) {
x = Math.round(x);
y = Math.round(y);
}
if (rotation !== 0 || this.imageScale_ != 1) {
var centerX = x + this.imageAnchorX_;
var centerY = y + this.imageAnchorY_;
ol.transform.compose(localTransform,
centerX, centerY,
this.imageScale_, this.imageScale_,
rotation,
-centerX, -centerY);
context.setTransform.apply(context, localTransform);
}
context.drawImage(this.image_, this.imageOriginX_, this.imageOriginY_,
this.imageWidth_, this.imageHeight_, x, y,
this.imageWidth_, this.imageHeight_);
}
if (rotation !== 0 || this.imageScale_ != 1) {
context.setTransform(1, 0, 0, 1, 0, 0);
}
if (this.imageOpacity_ != 1) {
context.globalAlpha = alpha;
}
};
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
*/
ol.render.canvas.Immediate.prototype.drawText_ = function(flatCoordinates, offset, end, stride) {
if (!this.textState_ || this.text_ === '') {
return;
}
if (this.textFillState_) {
this.setContextFillState_(this.textFillState_);
}
if (this.textStrokeState_) {
this.setContextStrokeState_(this.textStrokeState_);
}
this.setContextTextState_(this.textState_);
ol.DEBUG && console.assert(offset === 0, 'offset should be 0');
ol.DEBUG && console.assert(end == flatCoordinates.length,
'end should be equal to the length of flatCoordinates');
var pixelCoordinates = ol.geom.flat.transform.transform2D(
flatCoordinates, offset, end, stride, this.transform_,
this.pixelCoordinates_);
var context = this.context_;
var rotation = this.textRotation_;
if (this.textRotateWithView_) {
rotation += this.viewRotation_;
}
for (; offset < end; offset += stride) {
var x = pixelCoordinates[offset] + this.textOffsetX_;
var y = pixelCoordinates[offset + 1] + this.textOffsetY_;
if (rotation !== 0 || this.textScale_ != 1) {
var localTransform = ol.transform.compose(this.tmpLocalTransform_,
x, y,
this.textScale_, this.textScale_,
rotation,
-x, -y);
context.setTransform.apply(context, localTransform);
}
if (this.textStrokeState_) {
context.strokeText(this.text_, x, y);
}
if (this.textFillState_) {
context.fillText(this.text_, x, y);
}
}
if (rotation !== 0 || this.textScale_ != 1) {
context.setTransform(1, 0, 0, 1, 0, 0);
}
};
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @param {boolean} close Close.
* @private
* @return {number} end End.
*/
ol.render.canvas.Immediate.prototype.moveToLineTo_ = function(flatCoordinates, offset, end, stride, close) {
var context = this.context_;
var pixelCoordinates = ol.geom.flat.transform.transform2D(
flatCoordinates, offset, end, stride, this.transform_,
this.pixelCoordinates_);
context.moveTo(pixelCoordinates[0], pixelCoordinates[1]);
var length = pixelCoordinates.length;
if (close) {
length -= 2;
}
for (var i = 2; i < length; i += 2) {
context.lineTo(pixelCoordinates[i], pixelCoordinates[i + 1]);
}
if (close) {
context.closePath();
}
return end;
};
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array.<number>} ends Ends.
* @param {number} stride Stride.
* @private
* @return {number} End.
*/
ol.render.canvas.Immediate.prototype.drawRings_ = function(flatCoordinates, offset, ends, stride) {
var i, ii;
for (i = 0, ii = ends.length; i < ii; ++i) {
offset = this.moveToLineTo_(
flatCoordinates, offset, ends[i], stride, true);
}
return offset;
};
/**
* Render a circle geometry into the canvas. Rendering is immediate and uses
* the current fill and stroke styles.
*
* @param {ol.geom.Circle} geometry Circle geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawCircle = function(geometry) {
if (!ol.extent.intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.fillState_ || this.strokeState_) {
if (this.fillState_) {
this.setContextFillState_(this.fillState_);
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
}
var pixelCoordinates = ol.geom.SimpleGeometry.transform2D(
geometry, this.transform_, this.pixelCoordinates_);
var dx = pixelCoordinates[2] - pixelCoordinates[0];
var dy = pixelCoordinates[3] - pixelCoordinates[1];
var radius = Math.sqrt(dx * dx + dy * dy);
var context = this.context_;
context.beginPath();
context.arc(
pixelCoordinates[0], pixelCoordinates[1], radius, 0, 2 * Math.PI);
if (this.fillState_) {
context.fill();
}
if (this.strokeState_) {
context.stroke();
}
}
if (this.text_ !== '') {
this.drawText_(geometry.getCenter(), 0, 2, 2);
}
};
/**
* Set the rendering style. Note that since this is an immediate rendering API,
* any `zIndex` on the provided style will be ignored.
*
* @param {ol.style.Style} style The rendering style.
* @api
*/
ol.render.canvas.Immediate.prototype.setStyle = function(style) {
this.setFillStrokeStyle(style.getFill(), style.getStroke());
this.setImageStyle(style.getImage());
this.setTextStyle(style.getText());
};
/**
* Render a geometry into the canvas. Call
* {@link ol.render.canvas.Immediate#setStyle} first to set the rendering style.
*
* @param {ol.geom.Geometry|ol.render.Feature} geometry The geometry to render.
* @api
*/
ol.render.canvas.Immediate.prototype.drawGeometry = function(geometry) {
var type = geometry.getType();
switch (type) {
case ol.geom.GeometryType.POINT:
this.drawPoint(/** @type {ol.geom.Point} */ (geometry));
break;
case ol.geom.GeometryType.LINE_STRING:
this.drawLineString(/** @type {ol.geom.LineString} */ (geometry));
break;
case ol.geom.GeometryType.POLYGON:
this.drawPolygon(/** @type {ol.geom.Polygon} */ (geometry));
break;
case ol.geom.GeometryType.MULTI_POINT:
this.drawMultiPoint(/** @type {ol.geom.MultiPoint} */ (geometry));
break;
case ol.geom.GeometryType.MULTI_LINE_STRING:
this.drawMultiLineString(/** @type {ol.geom.MultiLineString} */ (geometry));
break;
case ol.geom.GeometryType.MULTI_POLYGON:
this.drawMultiPolygon(/** @type {ol.geom.MultiPolygon} */ (geometry));
break;
case ol.geom.GeometryType.GEOMETRY_COLLECTION:
this.drawGeometryCollection(/** @type {ol.geom.GeometryCollection} */ (geometry));
break;
case ol.geom.GeometryType.CIRCLE:
this.drawCircle(/** @type {ol.geom.Circle} */ (geometry));
break;
default:
ol.DEBUG && console.assert(false, 'Unsupported geometry type: ' + type);
}
};
/**
* Render a feature into the canvas. Note that any `zIndex` on the provided
* style will be ignored - features are rendered immediately in the order that
* this method is called. If you need `zIndex` support, you should be using an
* {@link ol.layer.Vector} instead.
*
* @param {ol.Feature} feature Feature.
* @param {ol.style.Style} style Style.
* @api
*/
ol.render.canvas.Immediate.prototype.drawFeature = function(feature, style) {
var geometry = style.getGeometryFunction()(feature);
if (!geometry ||
!ol.extent.intersects(this.extent_, geometry.getExtent())) {
return;
}
this.setStyle(style);
this.drawGeometry(geometry);
};
/**
* Render a GeometryCollection to the canvas. Rendering is immediate and
* uses the current styles appropriate for each geometry in the collection.
*
* @param {ol.geom.GeometryCollection} geometry Geometry collection.
*/
ol.render.canvas.Immediate.prototype.drawGeometryCollection = function(geometry) {
var geometries = geometry.getGeometriesArray();
var i, ii;
for (i = 0, ii = geometries.length; i < ii; ++i) {
this.drawGeometry(geometries[i]);
}
};
/**
* Render a Point geometry into the canvas. Rendering is immediate and uses
* the current style.
*
* @param {ol.geom.Point|ol.render.Feature} geometry Point geometry.
*/
ol.render.canvas.Immediate.prototype.drawPoint = function(geometry) {
var flatCoordinates = geometry.getFlatCoordinates();
var stride = geometry.getStride();
if (this.image_) {
this.drawImages_(flatCoordinates, 0, flatCoordinates.length, stride);
}
if (this.text_ !== '') {
this.drawText_(flatCoordinates, 0, flatCoordinates.length, stride);
}
};
/**
* Render a MultiPoint geometry into the canvas. Rendering is immediate and
* uses the current style.
*
* @param {ol.geom.MultiPoint|ol.render.Feature} geometry MultiPoint geometry.
*/
ol.render.canvas.Immediate.prototype.drawMultiPoint = function(geometry) {
var flatCoordinates = geometry.getFlatCoordinates();
var stride = geometry.getStride();
if (this.image_) {
this.drawImages_(flatCoordinates, 0, flatCoordinates.length, stride);
}
if (this.text_ !== '') {
this.drawText_(flatCoordinates, 0, flatCoordinates.length, stride);
}
};
/**
* Render a LineString into the canvas. Rendering is immediate and uses
* the current style.
*
* @param {ol.geom.LineString|ol.render.Feature} geometry LineString geometry.
*/
ol.render.canvas.Immediate.prototype.drawLineString = function(geometry) {
if (!ol.extent.intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
var context = this.context_;
var flatCoordinates = geometry.getFlatCoordinates();
context.beginPath();
this.moveToLineTo_(flatCoordinates, 0, flatCoordinates.length,
geometry.getStride(), false);
context.stroke();
}
if (this.text_ !== '') {
var flatMidpoint = geometry.getFlatMidpoint();
this.drawText_(flatMidpoint, 0, 2, 2);
}
};
/**
* Render a MultiLineString geometry into the canvas. Rendering is immediate
* and uses the current style.
*
* @param {ol.geom.MultiLineString|ol.render.Feature} geometry MultiLineString
* geometry.
*/
ol.render.canvas.Immediate.prototype.drawMultiLineString = function(geometry) {
var geometryExtent = geometry.getExtent();
if (!ol.extent.intersects(this.extent_, geometryExtent)) {
return;
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
var context = this.context_;
var flatCoordinates = geometry.getFlatCoordinates();
var offset = 0;
var ends = geometry.getEnds();
var stride = geometry.getStride();
context.beginPath();
var i, ii;
for (i = 0, ii = ends.length; i < ii; ++i) {
offset = this.moveToLineTo_(
flatCoordinates, offset, ends[i], stride, false);
}
context.stroke();
}
if (this.text_ !== '') {
var flatMidpoints = geometry.getFlatMidpoints();
this.drawText_(flatMidpoints, 0, flatMidpoints.length, 2);
}
};
/**
* Render a Polygon geometry into the canvas. Rendering is immediate and uses
* the current style.
*
* @param {ol.geom.Polygon|ol.render.Feature} geometry Polygon geometry.
*/
ol.render.canvas.Immediate.prototype.drawPolygon = function(geometry) {
if (!ol.extent.intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.strokeState_ || this.fillState_) {
if (this.fillState_) {
this.setContextFillState_(this.fillState_);
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
}
var context = this.context_;
context.beginPath();
this.drawRings_(geometry.getOrientedFlatCoordinates(),
0, geometry.getEnds(), geometry.getStride());
if (this.fillState_) {
context.fill();
}
if (this.strokeState_) {
context.stroke();
}
}
if (this.text_ !== '') {
var flatInteriorPoint = geometry.getFlatInteriorPoint();
this.drawText_(flatInteriorPoint, 0, 2, 2);
}
};
/**
* Render MultiPolygon geometry into the canvas. Rendering is immediate and
* uses the current style.
* @param {ol.geom.MultiPolygon} geometry MultiPolygon geometry.
*/
ol.render.canvas.Immediate.prototype.drawMultiPolygon = function(geometry) {
if (!ol.extent.intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.strokeState_ || this.fillState_) {
if (this.fillState_) {
this.setContextFillState_(this.fillState_);
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
}
var context = this.context_;
var flatCoordinates = geometry.getOrientedFlatCoordinates();
var offset = 0;
var endss = geometry.getEndss();
var stride = geometry.getStride();
var i, ii;
context.beginPath();
for (i = 0, ii = endss.length; i < ii; ++i) {
var ends = endss[i];
offset = this.drawRings_(flatCoordinates, offset, ends, stride);
}
if (this.fillState_) {
context.fill();
}
if (this.strokeState_) {
context.stroke();
}
}
if (this.text_ !== '') {
var flatInteriorPoints = geometry.getFlatInteriorPoints();
this.drawText_(flatInteriorPoints, 0, flatInteriorPoints.length, 2);
}
};
/**
* @param {ol.CanvasFillState} fillState Fill state.
* @private
*/
ol.render.canvas.Immediate.prototype.setContextFillState_ = function(fillState) {
var context = this.context_;
var contextFillState = this.contextFillState_;
if (!contextFillState) {
context.fillStyle = fillState.fillStyle;
this.contextFillState_ = {
fillStyle: fillState.fillStyle
};
} else {
if (contextFillState.fillStyle != fillState.fillStyle) {
contextFillState.fillStyle = context.fillStyle = fillState.fillStyle;
}
}
};
/**
* @param {ol.CanvasStrokeState} strokeState Stroke state.
* @private
*/
ol.render.canvas.Immediate.prototype.setContextStrokeState_ = function(strokeState) {
var context = this.context_;
var contextStrokeState = this.contextStrokeState_;
if (!contextStrokeState) {
context.lineCap = strokeState.lineCap;
if (ol.has.CANVAS_LINE_DASH) {
context.setLineDash(strokeState.lineDash);
}
context.lineJoin = strokeState.lineJoin;
context.lineWidth = strokeState.lineWidth;
context.miterLimit = strokeState.miterLimit;
context.strokeStyle = strokeState.strokeStyle;
this.contextStrokeState_ = {
lineCap: strokeState.lineCap,
lineDash: strokeState.lineDash,
lineJoin: strokeState.lineJoin,
lineWidth: strokeState.lineWidth,
miterLimit: strokeState.miterLimit,
strokeStyle: strokeState.strokeStyle
};
} else {
if (contextStrokeState.lineCap != strokeState.lineCap) {
contextStrokeState.lineCap = context.lineCap = strokeState.lineCap;
}
if (ol.has.CANVAS_LINE_DASH) {
if (!ol.array.equals(
contextStrokeState.lineDash, strokeState.lineDash)) {
context.setLineDash(contextStrokeState.lineDash = strokeState.lineDash);
}
}
if (contextStrokeState.lineJoin != strokeState.lineJoin) {
contextStrokeState.lineJoin = context.lineJoin = strokeState.lineJoin;
}
if (contextStrokeState.lineWidth != strokeState.lineWidth) {
contextStrokeState.lineWidth = context.lineWidth = strokeState.lineWidth;
}
if (contextStrokeState.miterLimit != strokeState.miterLimit) {
contextStrokeState.miterLimit = context.miterLimit =
strokeState.miterLimit;
}
if (contextStrokeState.strokeStyle != strokeState.strokeStyle) {
contextStrokeState.strokeStyle = context.strokeStyle =
strokeState.strokeStyle;
}
}
};
/**
* @param {ol.CanvasTextState} textState Text state.
* @private
*/
ol.render.canvas.Immediate.prototype.setContextTextState_ = function(textState) {
var context = this.context_;
var contextTextState = this.contextTextState_;
if (!contextTextState) {
context.font = textState.font;
context.textAlign = textState.textAlign;
context.textBaseline = textState.textBaseline;
this.contextTextState_ = {
font: textState.font,
textAlign: textState.textAlign,
textBaseline: textState.textBaseline
};
} else {
if (contextTextState.font != textState.font) {
contextTextState.font = context.font = textState.font;
}
if (contextTextState.textAlign != textState.textAlign) {
contextTextState.textAlign = context.textAlign = textState.textAlign;
}
if (contextTextState.textBaseline != textState.textBaseline) {
contextTextState.textBaseline = context.textBaseline =
textState.textBaseline;
}
}
};
/**
* Set the fill and stroke style for subsequent draw operations. To clear
* either fill or stroke styles, pass null for the appropriate parameter.
*
* @param {ol.style.Fill} fillStyle Fill style.
* @param {ol.style.Stroke} strokeStyle Stroke style.
*/
ol.render.canvas.Immediate.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
if (!fillStyle) {
this.fillState_ = null;
} else {
var fillStyleColor = fillStyle.getColor();
this.fillState_ = {
fillStyle: ol.colorlike.asColorLike(fillStyleColor ?
fillStyleColor : ol.render.canvas.defaultFillStyle)
};
}
if (!strokeStyle) {
this.strokeState_ = null;
} else {
var strokeStyleColor = strokeStyle.getColor();
var strokeStyleLineCap = strokeStyle.getLineCap();
var strokeStyleLineDash = strokeStyle.getLineDash();
var strokeStyleLineJoin = strokeStyle.getLineJoin();
var strokeStyleWidth = strokeStyle.getWidth();
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
this.strokeState_ = {
lineCap: strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.canvas.defaultLineCap,
lineDash: strokeStyleLineDash ?
strokeStyleLineDash : ol.render.canvas.defaultLineDash,
lineJoin: strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin,
lineWidth: this.pixelRatio_ * (strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth),
miterLimit: strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit,
strokeStyle: ol.colorlike.asColorLike(strokeStyleColor ?
strokeStyleColor : ol.render.canvas.defaultStrokeStyle)
};
}
};
/**
* Set the image style for subsequent draw operations. Pass null to remove
* the image style.
*
* @param {ol.style.Image} imageStyle Image style.
*/
ol.render.canvas.Immediate.prototype.setImageStyle = function(imageStyle) {
if (!imageStyle) {
this.image_ = null;
} else {
var imageAnchor = imageStyle.getAnchor();
// FIXME pixel ratio
var imageImage = imageStyle.getImage(1);
var imageOrigin = imageStyle.getOrigin();
var imageSize = imageStyle.getSize();
ol.DEBUG && console.assert(imageImage, 'imageImage must be truthy');
this.imageAnchorX_ = imageAnchor[0];
this.imageAnchorY_ = imageAnchor[1];
this.imageHeight_ = imageSize[1];
this.image_ = imageImage;
this.imageOpacity_ = imageStyle.getOpacity();
this.imageOriginX_ = imageOrigin[0];
this.imageOriginY_ = imageOrigin[1];
this.imageRotateWithView_ = imageStyle.getRotateWithView();
this.imageRotation_ = imageStyle.getRotation();
this.imageScale_ = imageStyle.getScale();
this.imageSnapToPixel_ = imageStyle.getSnapToPixel();
this.imageWidth_ = imageSize[0];
}
};
/**
* Set the text style for subsequent draw operations. Pass null to
* remove the text style.
*
* @param {ol.style.Text} textStyle Text style.
*/
ol.render.canvas.Immediate.prototype.setTextStyle = function(textStyle) {
if (!textStyle) {
this.text_ = '';
} else {
var textFillStyle = textStyle.getFill();
if (!textFillStyle) {
this.textFillState_ = null;
} else {
var textFillStyleColor = textFillStyle.getColor();
this.textFillState_ = {
fillStyle: ol.colorlike.asColorLike(textFillStyleColor ?
textFillStyleColor : ol.render.canvas.defaultFillStyle)
};
}
var textStrokeStyle = textStyle.getStroke();
if (!textStrokeStyle) {
this.textStrokeState_ = null;
} else {
var textStrokeStyleColor = textStrokeStyle.getColor();
var textStrokeStyleLineCap = textStrokeStyle.getLineCap();
var textStrokeStyleLineDash = textStrokeStyle.getLineDash();
var textStrokeStyleLineJoin = textStrokeStyle.getLineJoin();
var textStrokeStyleWidth = textStrokeStyle.getWidth();
var textStrokeStyleMiterLimit = textStrokeStyle.getMiterLimit();
this.textStrokeState_ = {
lineCap: textStrokeStyleLineCap !== undefined ?
textStrokeStyleLineCap : ol.render.canvas.defaultLineCap,
lineDash: textStrokeStyleLineDash ?
textStrokeStyleLineDash : ol.render.canvas.defaultLineDash,
lineJoin: textStrokeStyleLineJoin !== undefined ?
textStrokeStyleLineJoin : ol.render.canvas.defaultLineJoin,
lineWidth: textStrokeStyleWidth !== undefined ?
textStrokeStyleWidth : ol.render.canvas.defaultLineWidth,
miterLimit: textStrokeStyleMiterLimit !== undefined ?
textStrokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit,
strokeStyle: ol.colorlike.asColorLike(textStrokeStyleColor ?
textStrokeStyleColor : ol.render.canvas.defaultStrokeStyle)
};
}
var textFont = textStyle.getFont();
var textOffsetX = textStyle.getOffsetX();
var textOffsetY = textStyle.getOffsetY();
var textRotateWithView = textStyle.getRotateWithView();
var textRotation = textStyle.getRotation();
var textScale = textStyle.getScale();
var textText = textStyle.getText();
var textTextAlign = textStyle.getTextAlign();
var textTextBaseline = textStyle.getTextBaseline();
this.textState_ = {
font: textFont !== undefined ?
textFont : ol.render.canvas.defaultFont,
textAlign: textTextAlign !== undefined ?
textTextAlign : ol.render.canvas.defaultTextAlign,
textBaseline: textTextBaseline !== undefined ?
textTextBaseline : ol.render.canvas.defaultTextBaseline
};
this.text_ = textText !== undefined ? textText : '';
this.textOffsetX_ =
textOffsetX !== undefined ? (this.pixelRatio_ * textOffsetX) : 0;
this.textOffsetY_ =
textOffsetY !== undefined ? (this.pixelRatio_ * textOffsetY) : 0;
this.textRotateWithView_ = textRotateWithView !== undefined ? textRotateWithView : false;
this.textRotation_ = textRotation !== undefined ? textRotation : 0;
this.textScale_ = this.pixelRatio_ * (textScale !== undefined ?
textScale : 1);
}
};