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Build tools and sources for developing OpenLayers based mapping applications

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// Based on https://github.com/Polymer/PointerEvents // Copyright (c) 2013 The Polymer Authors. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. goog.provide('ol.pointer.MouseSource'); goog.require('ol'); goog.require('ol.pointer.EventSource'); /** * @param {ol.pointer.PointerEventHandler} dispatcher Event handler. * @constructor * @extends {ol.pointer.EventSource} */ ol.pointer.MouseSource = function(dispatcher) { var mapping = { 'mousedown': this.mousedown, 'mousemove': this.mousemove, 'mouseup': this.mouseup, 'mouseover': this.mouseover, 'mouseout': this.mouseout }; ol.pointer.EventSource.call(this, dispatcher, mapping); /** * @const * @type {!Object.<string, Event|Object>} */ this.pointerMap = dispatcher.pointerMap; /** * @const * @type {Array.<ol.Pixel>} */ this.lastTouches = []; }; ol.inherits(ol.pointer.MouseSource, ol.pointer.EventSource); /** * @const * @type {number} */ ol.pointer.MouseSource.POINTER_ID = 1; /** * @const * @type {string} */ ol.pointer.MouseSource.POINTER_TYPE = 'mouse'; /** * Radius around touchend that swallows mouse events. * * @const * @type {number} */ ol.pointer.MouseSource.DEDUP_DIST = 25; /** * Detect if a mouse event was simulated from a touch by * checking if previously there was a touch event at the * same position. * * FIXME - Known problem with the native Android browser on * Samsung GT-I9100 (Android 4.1.2): * In case the page is scrolled, this function does not work * correctly when a canvas is used (WebGL or canvas renderer). * Mouse listeners on canvas elements (for this browser), create * two mouse events: One 'good' and one 'bad' one (on other browsers or * when a div is used, there is only one event). For the 'bad' one, * clientX/clientY and also pageX/pageY are wrong when the page * is scrolled. Because of that, this function can not detect if * the events were simulated from a touch event. As result, a * pointer event at a wrong position is dispatched, which confuses * the map interactions. * It is unclear, how one can get the correct position for the event * or detect that the positions are invalid. * * @private * @param {Event} inEvent The in event. * @return {boolean} True, if the event was generated by a touch. */ ol.pointer.MouseSource.prototype.isEventSimulatedFromTouch_ = function(inEvent) { var lts = this.lastTouches; var x = inEvent.clientX, y = inEvent.clientY; for (var i = 0, l = lts.length, t; i < l && (t = lts[i]); i++) { // simulated mouse events will be swallowed near a primary touchend var dx = Math.abs(x - t[0]), dy = Math.abs(y - t[1]); if (dx <= ol.pointer.MouseSource.DEDUP_DIST && dy <= ol.pointer.MouseSource.DEDUP_DIST) { return true; } } return false; }; /** * Creates a copy of the original event that will be used * for the fake pointer event. * * @param {Event} inEvent The in event. * @param {ol.pointer.PointerEventHandler} dispatcher Event handler. * @return {Object} The copied event. */ ol.pointer.MouseSource.prepareEvent = function(inEvent, dispatcher) { var e = dispatcher.cloneEvent(inEvent, inEvent); // forward mouse preventDefault var pd = e.preventDefault; e.preventDefault = function() { inEvent.preventDefault(); pd(); }; e.pointerId = ol.pointer.MouseSource.POINTER_ID; e.isPrimary = true; e.pointerType = ol.pointer.MouseSource.POINTER_TYPE; return e; }; /** * Handler for `mousedown`. * * @param {Event} inEvent The in event. */ ol.pointer.MouseSource.prototype.mousedown = function(inEvent) { if (!this.isEventSimulatedFromTouch_(inEvent)) { // TODO(dfreedman) workaround for some elements not sending mouseup // http://crbug/149091 if (ol.pointer.MouseSource.POINTER_ID.toString() in this.pointerMap) { this.cancel(inEvent); } var e = ol.pointer.MouseSource.prepareEvent(inEvent, this.dispatcher); this.pointerMap[ol.pointer.MouseSource.POINTER_ID.toString()] = inEvent; this.dispatcher.down(e, inEvent); } }; /** * Handler for `mousemove`. * * @param {Event} inEvent The in event. */ ol.pointer.MouseSource.prototype.mousemove = function(inEvent) { if (!this.isEventSimulatedFromTouch_(inEvent)) { var e = ol.pointer.MouseSource.prepareEvent(inEvent, this.dispatcher); this.dispatcher.move(e, inEvent); } }; /** * Handler for `mouseup`. * * @param {Event} inEvent The in event. */ ol.pointer.MouseSource.prototype.mouseup = function(inEvent) { if (!this.isEventSimulatedFromTouch_(inEvent)) { var p = this.pointerMap[ol.pointer.MouseSource.POINTER_ID.toString()]; if (p && p.button === inEvent.button) { var e = ol.pointer.MouseSource.prepareEvent(inEvent, this.dispatcher); this.dispatcher.up(e, inEvent); this.cleanupMouse(); } } }; /** * Handler for `mouseover`. * * @param {Event} inEvent The in event. */ ol.pointer.MouseSource.prototype.mouseover = function(inEvent) { if (!this.isEventSimulatedFromTouch_(inEvent)) { var e = ol.pointer.MouseSource.prepareEvent(inEvent, this.dispatcher); this.dispatcher.enterOver(e, inEvent); } }; /** * Handler for `mouseout`. * * @param {Event} inEvent The in event. */ ol.pointer.MouseSource.prototype.mouseout = function(inEvent) { if (!this.isEventSimulatedFromTouch_(inEvent)) { var e = ol.pointer.MouseSource.prepareEvent(inEvent, this.dispatcher); this.dispatcher.leaveOut(e, inEvent); } }; /** * Dispatches a `pointercancel` event. * * @param {Event} inEvent The in event. */ ol.pointer.MouseSource.prototype.cancel = function(inEvent) { var e = ol.pointer.MouseSource.prepareEvent(inEvent, this.dispatcher); this.dispatcher.cancel(e, inEvent); this.cleanupMouse(); }; /** * Remove the mouse from the list of active pointers. */ ol.pointer.MouseSource.prototype.cleanupMouse = function() { delete this.pointerMap[ol.pointer.MouseSource.POINTER_ID.toString()]; };