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openlayers

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Build tools and sources for developing OpenLayers based mapping applications

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goog.provide('ol.geom.LinearRing'); goog.require('ol'); goog.require('ol.extent'); goog.require('ol.geom.GeometryLayout'); goog.require('ol.geom.GeometryType'); goog.require('ol.geom.SimpleGeometry'); goog.require('ol.geom.flat.area'); goog.require('ol.geom.flat.closest'); goog.require('ol.geom.flat.deflate'); goog.require('ol.geom.flat.inflate'); goog.require('ol.geom.flat.simplify'); /** * @classdesc * Linear ring geometry. Only used as part of polygon; cannot be rendered * on its own. * * @constructor * @extends {ol.geom.SimpleGeometry} * @param {Array.<ol.Coordinate>} coordinates Coordinates. * @param {ol.geom.GeometryLayout=} opt_layout Layout. * @api stable */ ol.geom.LinearRing = function(coordinates, opt_layout) { ol.geom.SimpleGeometry.call(this); /** * @private * @type {number} */ this.maxDelta_ = -1; /** * @private * @type {number} */ this.maxDeltaRevision_ = -1; this.setCoordinates(coordinates, opt_layout); }; ol.inherits(ol.geom.LinearRing, ol.geom.SimpleGeometry); /** * Make a complete copy of the geometry. * @return {!ol.geom.LinearRing} Clone. * @api stable */ ol.geom.LinearRing.prototype.clone = function() { var linearRing = new ol.geom.LinearRing(null); linearRing.setFlatCoordinates(this.layout, this.flatCoordinates.slice()); return linearRing; }; /** * @inheritDoc */ ol.geom.LinearRing.prototype.closestPointXY = function(x, y, closestPoint, minSquaredDistance) { if (minSquaredDistance < ol.extent.closestSquaredDistanceXY(this.getExtent(), x, y)) { return minSquaredDistance; } if (this.maxDeltaRevision_ != this.getRevision()) { this.maxDelta_ = Math.sqrt(ol.geom.flat.closest.getMaxSquaredDelta( this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, 0)); this.maxDeltaRevision_ = this.getRevision(); } return ol.geom.flat.closest.getClosestPoint( this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, this.maxDelta_, true, x, y, closestPoint, minSquaredDistance); }; /** * Return the area of the linear ring on projected plane. * @return {number} Area (on projected plane). * @api stable */ ol.geom.LinearRing.prototype.getArea = function() { return ol.geom.flat.area.linearRing( this.flatCoordinates, 0, this.flatCoordinates.length, this.stride); }; /** * Return the coordinates of the linear ring. * @return {Array.<ol.Coordinate>} Coordinates. * @api stable */ ol.geom.LinearRing.prototype.getCoordinates = function() { return ol.geom.flat.inflate.coordinates( this.flatCoordinates, 0, this.flatCoordinates.length, this.stride); }; /** * @inheritDoc */ ol.geom.LinearRing.prototype.getSimplifiedGeometryInternal = function(squaredTolerance) { var simplifiedFlatCoordinates = []; simplifiedFlatCoordinates.length = ol.geom.flat.simplify.douglasPeucker( this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, squaredTolerance, simplifiedFlatCoordinates, 0); var simplifiedLinearRing = new ol.geom.LinearRing(null); simplifiedLinearRing.setFlatCoordinates( ol.geom.GeometryLayout.XY, simplifiedFlatCoordinates); return simplifiedLinearRing; }; /** * @inheritDoc * @api stable */ ol.geom.LinearRing.prototype.getType = function() { return ol.geom.GeometryType.LINEAR_RING; }; /** * Set the coordinates of the linear ring. * @param {Array.<ol.Coordinate>} coordinates Coordinates. * @param {ol.geom.GeometryLayout=} opt_layout Layout. * @api stable */ ol.geom.LinearRing.prototype.setCoordinates = function(coordinates, opt_layout) { if (!coordinates) { this.setFlatCoordinates(ol.geom.GeometryLayout.XY, null); } else { this.setLayout(opt_layout, coordinates, 1); if (!this.flatCoordinates) { this.flatCoordinates = []; } this.flatCoordinates.length = ol.geom.flat.deflate.coordinates( this.flatCoordinates, 0, coordinates, this.stride); this.changed(); } }; /** * @param {ol.geom.GeometryLayout} layout Layout. * @param {Array.<number>} flatCoordinates Flat coordinates. */ ol.geom.LinearRing.prototype.setFlatCoordinates = function(layout, flatCoordinates) { this.setFlatCoordinatesInternal(layout, flatCoordinates); this.changed(); };