openlayers
Version:
Build tools and sources for developing OpenLayers based mapping applications
49 lines (43 loc) • 1.13 kB
JavaScript
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.format.TopoJSON');
goog.require('ol.layer.Tile');
goog.require('ol.layer.Vector');
goog.require('ol.source.TileJSON');
goog.require('ol.source.Vector');
goog.require('ol.style.Fill');
goog.require('ol.style.Stroke');
goog.require('ol.style.Style');
var raster = new ol.layer.Tile({
source: new ol.source.TileJSON({
url: 'https://api.tiles.mapbox.com/v3/mapbox.world-dark.json?secure'
})
});
var style = new ol.style.Style({
fill: new ol.style.Fill({
color: 'rgba(255, 255, 255, 0.6)'
}),
stroke: new ol.style.Stroke({
color: '#319FD3',
width: 1
})
});
var vector = new ol.layer.Vector({
source: new ol.source.Vector({
url: 'data/topojson/world-110m.json',
format: new ol.format.TopoJSON(),
overlaps: false
}),
style: function(feature) {
// don't want to render the full world polygon, which repeats all countries
return feature.getId() !== undefined ? style : null;
}
});
var map = new ol.Map({
layers: [raster, vector],
target: 'map',
view: new ol.View({
center: [0, 0],
zoom: 1
})
});