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Build tools and sources for developing OpenLayers based mapping applications

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--- layout: example.html title: Blend Modes shortdesc: Shows how to change the canvas compositing / blending mode in post- and precompose eventhandlers. docs: > <p>This example shows how to change the canvas compositing / blending mode in post- and precompose event handlers. The Canvas 2D API provides the property <code>globalCompositeOperation</code> with which one can influence which composition operation will be used when drawing on the canvas. The various options are well described on the <a href="https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation">MDN documentation page</a>.</p> <p>In this example three circles on the corners of an equilateral triangle are drawn with red, green or blue styles respectively. By setting the <code>globalCompositeOperation</code> you can change how these colors turn out when they are combined on the map.</p> <p>You can select an operation in the select-field and you can also control which layers will be affected by the chosen operation through the layer checkboxes.</p> tags: "blendmode, blend-mode, blend mode, blendingmode, blending-mode, blending mode, composition, compositing, canvas, vector" --- <div id="map" class="map"></div> <form class="form-horizontal"> <label> <select id="blend-mode" class="form-control"> <option value="source-over">source-over (default)</option> <option>source-in</option> <option>source-out</option> <option>source-atop</option> <option>destination-over</option> <option>destination-in</option> <option>destination-out</option> <option>destination-atop</option> <option>lighter</option> <option>copy</option> <option>xor</option> <option>multiply</option> <option>screen</option> <option>overlay</option> <option>darken</option> <option>lighten</option> <option>color-dodge</option> <option>color-burn</option> <option>hard-light</option> <option>soft-light</option> <option selected>difference</option> <option>exclusion</option> <option>hue</option> <option>saturation</option> <option>color</option> <option>luminosity</option> </select> Canvas compositing / blending mode </label> <label> <input type="checkbox" id="affect-red" checked> Red circle affected </label> <label> <input type="checkbox" id="affect-green" checked> Green circle affected </label> <label> <input type="checkbox" id="affect-blue" checked> Blue circle affected </label> </form>