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Build tools and sources for developing OpenLayers based mapping applications

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--- title: Compiling Application with Closure Compiler layout: doc.hbs --- # Compiling Application with Closure Compiler The OpenLayers 3 code uses the Closure Library, and it is compiled with the Closure Compiler. Using OpenLayers 3 in an application does not require using Closure. But using Closure in an OpenLayers 3 application is possible. And this is what this tutorial is about. This tutorial will teach you how to set up an OpenLayers 3 application based on the [`closure-util`](https://github.com/openlayers/closure-util) node package, which provides utilities for working with Closure. Using `closure-util` is one way to use Closure in a web application, but there are others. This tutorial just covers the "`closure-util`" way. The `closure-util` documentation is available on the [`closure-util` readme page](https://github.com/openlayers/closure-util/blob/master/readme.md). You don't need to read the `closure-util` documentation to follow this tutorial, but it's available in `closure-util`'s [readme file](https://github.com/openlayers/closure-util/blob/master/readme.md) if you need it. Also, the sample application built in this tutorial is [available](https://github.com/openlayers/openlayers-closure-application) on GitHub. ## Advantages of using Closure This tutorial will show you how to use the Closure Compiler to compile an application and OpenLayers 3 together. Compiling the application code together with the OpenLayers 3 code has a number of advantages. First of all, it allows you to only "pay" for the OpenLayers 3 code your application uses, as the compiler will exclude the OpenLayers 3 code that the application doesn't use. And there is no need to write and maintain a list of "exports", which is necessary when creating custom builds of OpenLayers 3. Also, compiling the application and OpenLayers 3 together allows using OpenLayers 3 functions and objects that are not part of the official OpenLayers 3 API. Using non-API functions and objects may be risky, but it is mitigated by the fact that the compiler will complain if you use functions or objects that are not in OpenLayers 3 anymore. ## Setting up the Application First, create a directory for the application. We will name that directory `openlayers-closure-application` in this tutorial. $ mkdir openlayers-closure-application Now change to that directory: $ cd openlayers-closure-application Our application will be a `node` application, and the `openlayers` and `closure-util` node packages will be downloaded from the node package registry using the `npm` command line tool. So we're going to create a `package.json` file for the application, which every node application includes. This file basically includes metadata for the application. Create the application's `package.json` file: $ npm init You can pretty much use the default answers to the questions `npm init` asks you. Now install OpenLayers 3 using: $ npm install openlayers --save The `--save` flag persists the `openlayers` dependency in the application's `package.json` file. You can edit `package.json` to verify that the dependency was added. `closure-util` is a dependency of the `openlayers` package, so it should have been installed with `openlayers`. Use the following to verify that `closure-util` is installed: $ ./node_modules/openlayers/node_modules/.bin/closure-util command argument is required Usage: node closure-util <command> [options] command update-compiler Update the Compiler update-library Update the Library update Update both the Library and the Compiler build Build with Closure Compiler serve Start the development server Options: -l LEVEL, --loglevel LEVEL Log level [info] ## Create an OpenLayers 3 map You're now going to create a JavaScript file that creates an OpenLayers 3 map. This is the file that we will define the application's entry point. First of all create an `src` directory at the root of the application: $ mkdir src Now add a file `main.js` to `src`, with the following content: ```js goog.provide('app'); goog.require('ol.Map'); goog.require('ol.View'); goog.require('ol.layer.Tile'); goog.require('ol.source.OSM'); /** * @type {ol.Map} */ app.map = new ol.Map({ target: 'map', layers: [ new ol.layer.Tile({ source: new ol.source.OSM() }) ], view: new ol.View({ center: [0, 0], zoom: 4 }) }); ``` `goog.provide('app')` creates the namespace `app` for the application. The `goog.require` statements that follow define the OpenLayers constructors and namespaces that the application uses. The rest of the code just creates the OpenLayers map as you would do in any OpenLayers application. ## Compiling the Application We're now going to compile the application and OpenLayers 3 together, using the Closure Compiler and `closure-util`. For this we need to create a JSON config file, that we will then pass as an input file to the `closure-util` command. The minimum config file looks like this: ```json { "lib": [ "node_modules/openlayers/src/**/*.js", "node_modules/openlayers/build/ol.ext/**/*.js", "src/**/*.js" ], "compile": { "closure_entry_point": "app", "externs": [ "node_modules/openlayers/externs/bingmaps.js", "node_modules/openlayers/externs/cartodb.js", "node_modules/openlayers/externs/closure-compiler.js", "node_modules/openlayers/externs/esrijson.js", "node_modules/openlayers/externs/geojson.js", "node_modules/openlayers/externs/proj4js.js", "node_modules/openlayers/externs/tilejson.js", "node_modules/openlayers/externs/topojson.js" ], "define": [ "ol.DEBUG=false", "ol.ENABLE_WEBGL=false" ], "js": [ "node_modules/openlayers/externs/olx.js", "node_modules/openlayers/externs/oli.js" ], "extra_annotation_name": [ "api", "observable" ], "compilation_level": "ADVANCED", "warning_level": "VERBOSE", "output_wrapper": "(function(){%output%})();", "use_types_for_optimization": true } } ``` Create a `config.json` file with the above content at the root of the application directory. We can now use `closure-util` to compile the code: $ ./node_modules/openlayers/node_modules/.bin/closure-util build config.json app.js The resulting `app.js` file, which you can view in your editor if you're curious, includes a minified version of the application code (`main.js`), and the OpenLayers 3 code that the application code uses. Here is a version of `config.json` with more compilation checks enabled: ```json { "lib": [ "node_modules/openlayers/src/**/*.js", "node_modules/openlayers/build/ol.ext/**/*.js", "src/**/*.js" ], "compile": { "closure_entry_point": "app", "externs": [ "node_modules/openlayers/externs/bingmaps.js", "node_modules/openlayers/externs/cartodb.js", "node_modules/openlayers/externs/closure-compiler.js", "node_modules/openlayers/externs/esrijson.js", "node_modules/openlayers/externs/geojson.js", "node_modules/openlayers/externs/proj4js.js", "node_modules/openlayers/externs/tilejson.js", "node_modules/openlayers/externs/topojson.js" ], "define": [ "ol.DEBUG=false", "ol.ENABLE_WEBGL=false" ], "js": [ "node_modules/openlayers/externs/olx.js", "node_modules/openlayers/externs/oli.js" ], "jscomp_error": [ "*" ], "jscomp_off": [ "unknownDefines", "lintChecks", "analyzerChecks" ], "extra_annotation_name": [ "api", "observable" ], "compilation_level": "ADVANCED", "warning_level": "VERBOSE", "output_wrapper": "(function(){%output%})();", "use_types_for_optimization": true } } ``` ## Create an HTML file for the Application You can now go ahead and create a simple HTML for the application. Create a `index.html` file with the following content at the root the application directory: ```html <!doctype html> <html lang="en"> <head> <meta charset="utf-8"> <meta http-equiv="X-UA-Compatible" content="chrome=1"> <meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width"> <link rel="stylesheet" href="node_modules/openlayers/css/ol.css" type="text/css"> <title>Simple example</title> <style> #map { width: 600px; height: 400px; } </style> </head> <body> <div id="map"></div> <script src="app.js" type="text/javascript"></script> </body> </html> ``` Note that the page includes a `script` tag referencing the `app.js` file, which is the file resulting from the compilation. You are done! ## Run Application in Debug Mode As a bonus, we're going to show how to use `closure-util` to run the application in "debug" mode, where the original application and OpenLayers scripts are loaded one by one in the page. Start the `closure-util` development server: $ ./node_modules/openlayers/node_modules/.bin/closure-util serve config.json Now change the `script` tag to the following in the `index.html` file: ```html <script src="@?main=src/main.js" type="text/javascript"></script> ``` Reload the page in your browser and you should see that scripts are now loaded individually, making debugging much easier.