openfl
Version:
A fast, productive library for 2D cross-platform development.
26 lines (25 loc) • 1.17 kB
JavaScript
module.exports = {
AGALMiniAssembler: require("./AGALMiniAssembler").default,
AssetCache: require("./AssetCache").default,
AssetLibrary: require("./AssetLibrary").default,
AssetManifest: require("./AssetManifest").default,
Assets: require("./Assets").default,
AssetType: require("./AssetType").default,
ByteArray: require("./ByteArray").default,
CompressionAlgorithm: require("./CompressionAlgorithm").default,
Dictionary: require("./Dictionary").default,
Endian: require("./Endian").default,
Future: require("./Future").default,
IAssetCache: require("./IAssetCache").default,
IDataInput: require("./IDataInput").default,
IDataOutput: require("./IDataOutput").default,
// IExternalizable: require("./IExternalizable").default,
// Object: require("./Object").default,
Timer: require("./Timer").default,
clearTimeout: require("./clearTimeout").default,
getDefinitionByName: require("./getDefinitionByName").default,
getQualifiedClassName: require("./getQualifiedClassName").default,
getQualifiedSuperclassName: require("./getQualifiedSuperclassName").default,
getTimer: require("./getTimer").default,
setTimeout: require("./setTimeout").default,
}