openfl
Version:
A fast, productive library for 2D cross-platform development.
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TypeScript
export { default as AGALMiniAssembler } from "./AGALMiniAssembler";
export { default as AssetCache } from "./AssetCache";
export { default as AssetLibrary } from "./AssetLibrary";
export { default as AssetManifest } from "./AssetManifest";
export { default as Assets } from "./Assets";
export { default as AssetType } from "./AssetType";
export { default as ByteArray } from "./ByteArray";
export { default as CompressionAlgorithm } from "./CompressionAlgorithm";
export { default as Dictionary } from "./Dictionary";
export { default as Endian } from "./Endian";
export { default as Future } from "./Future";
export { default as IAssetCache } from "./IAssetCache";
export { default as IDataInput } from "./IDataInput";
export { default as IDataOutput } from "./IDataOutput";
// export { default as IExternalizable } from "./IExternalizable";
// export { default as Object } from "./Object";
export { default as Timer } from "./Timer";
export { default as clearTimeout } from "./clearTimeout";
export { default as getDefinitionByName } from "./getDefinitionByName";
export { default as getQualifiedClassName } from "./getQualifiedClassName";
export { default as getQualifiedSuperclassName } from "./getQualifiedSuperclassName";
export { default as getTimer } from "./getTimer";
export { default as setTimeout } from "./setTimeout";