openfl
Version:
A fast, productive library for 2D cross-platform development.
22 lines (11 loc) • 451 B
TypeScript
declare namespace openfl.utils {
export class AssetManifest /*extends LimeAssetManifest*/ {
public constructor ();
public addBitmapData (path:string, id?:string):void;
public addBytes (path:string, id?:string):void;
public addFont (name:string, id?:string):void;
public addSound (paths:Array<string>, id?:string):void;
public addText (path:string, id?:string):void;
}
}
export default openfl.utils.AssetManifest;