UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

31 lines (18 loc) 932 B
import AssetManifest from "./AssetManifest"; import ByteArray from "./ByteArray"; import Future from "./Future"; import MovieClip from "./../display/MovieClip"; declare namespace openfl.utils { /*@:dox(hide)*/ export class AssetLibrary /*extends LimeAssetLibrary*/ { public constructor (); public static fromBytes (bytes:ByteArray, rootPath?:string):AssetLibrary; public static fromFile (path:string, rootPath?:string):AssetLibrary; public static fromManifest (manifest:AssetManifest):AssetLibrary; public getMovieClip (id:string):MovieClip; public static loadFromBytes (bytes:ByteArray, rootPath?:string):Future<AssetLibrary>; public static loadFromFile (path:string, rootPath?:string):Future<AssetLibrary>; public static loadFromManifest (manifest:AssetManifest):Future<AssetLibrary>; public loadMovieClip (id:string):Future<MovieClip>; } } export default openfl.utils.AssetLibrary;