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openfl

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A fast, productive library for 2D cross-platform development.

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declare namespace openfl.ui { /** * The Keyboard class is used to build an interface that can be controlled by * a user with a standard keyboard. You can use the methods and properties of * the Keyboard class without using a constructor. The properties of the * Keyboard class are constants representing the keys that are most commonly * used to control games. */ /*@:final*/ export class Keyboard { // TODO: Add additional Flash values /** * Constant associated with the key code value for the 0 key(48). */ public static NUMBER_0:number; /** * Constant associated with the key code value for the 1 key(49). */ public static NUMBER_1:number; /** * Constant associated with the key code value for the 2 key(50). */ public static NUMBER_2:number; /** * Constant associated with the key code value for the 3 key(51). */ public static NUMBER_3:number; /** * Constant associated with the key code value for the 4 key(52). */ public static NUMBER_4:number; /** * Constant associated with the key code value for the 5 key(53). */ public static NUMBER_5:number; /** * Constant associated with the key code value for the 6 key(54). */ public static NUMBER_6:number; /** * Constant associated with the key code value for the 7 key(55). */ public static NUMBER_7:number; /** * Constant associated with the key code value for the 8 key(56). */ public static NUMBER_8:number; /** * Constant associated with the key code value for the 9 key(57). */ public static NUMBER_9:number; /** * Constant associated with the key code value for the A key(65). */ public static A:number; /** * Constant associated with the key code value for the B key(66). */ public static B:number; /** * Constant associated with the key code value for the C key(67). */ public static C:number; /** * Constant associated with the key code value for the D key(68). */ public static D:number; /** * Constant associated with the key code value for the E key(69). */ public static E:number; /** * Constant associated with the key code value for the F key(70). */ public static F:number; /** * Constant associated with the key code value for the G key(71). */ public static G:number; /** * Constant associated with the key code value for the H key(72). */ public static H:number; /** * Constant associated with the key code value for the I key(73). */ public static I:number; /** * Constant associated with the key code value for the J key(74). */ public static J:number; /** * Constant associated with the key code value for the K key(75). */ public static K:number; /** * Constant associated with the key code value for the L key(76). */ public static L:number; /** * Constant associated with the key code value for the M key(77). */ public static M:number; /** * Constant associated with the key code value for the N key(78). */ public static N:number; /** * Constant associated with the key code value for the O key(79). */ public static O:number; /** * Constant associated with the key code value for the P key(80). */ public static P:number; /** * Constant associated with the key code value for the Q key(81). */ public static Q:number; /** * Constant associated with the key code value for the R key(82). */ public static R:number; /** * Constant associated with the key code value for the S key(83). */ public static S:number; /** * Constant associated with the key code value for the T key(84). */ public static T:number; /** * Constant associated with the key code value for the U key(85). */ public static U:number; /** * Constant associated with the key code value for the V key(85). */ public static V:number; /** * Constant associated with the key code value for the W key(87). */ public static W:number; /** * Constant associated with the key code value for the X key(88). */ public static X:number; /** * Constant associated with the key code value for the Y key(89). */ public static Y:number; /** * Constant associated with the key code value for the Z key(90). */ public static Z:number; /** * Constant associated with the key code value for the number 0 key on the * number pad(96). */ public static NUMPAD_0:number; /** * Constant associated with the key code value for the number 1 key on the * number pad(97). */ public static NUMPAD_1:number; /** * Constant associated with the key code value for the number 2 key on the * number pad(98). */ public static NUMPAD_2:number; /** * Constant associated with the key code value for the number 3 key on the * number pad(99). */ public static NUMPAD_3:number; /** * Constant associated with the key code value for the number 4 key on the * number pad(100). */ public static NUMPAD_4:number; /** * Constant associated with the key code value for the number 5 key on the * number pad(101). */ public static NUMPAD_5:number; /** * Constant associated with the key code value for the number 6 key on the * number pad(102). */ public static NUMPAD_6:number; /** * Constant associated with the key code value for the number 7 key on the * number pad(103). */ public static NUMPAD_7:number; /** * Constant associated with the key code value for the number 8 key on the * number pad(104). */ public static NUMPAD_8:number; /** * Constant associated with the key code value for the number 9 key on the * number pad(105). */ public static NUMPAD_9:number; /** * Constant associated with the key code value for the multiplication key on * the number pad(106). */ public static NUMPAD_MULTIPLY:number; /** * Constant associated with the key code value for the addition key on the * number pad(107). */ public static NUMPAD_ADD:number; /** * Constant associated with the key code value for the Enter key on the * number pad(108). */ public static NUMPAD_ENTER:number; /** * Constant associated with the key code value for the subtraction key on the * number pad(109). */ public static NUMPAD_SUBTRACT:number; /** * Constant associated with the key code value for the decimal key on the * number pad(110). */ public static NUMPAD_DECIMAL:number; /** * Constant associated with the key code value for the division key on the * number pad(111). */ public static NUMPAD_DIVIDE:number; /** * Constant associated with the key code value for the F1 key(112). */ public static F1:number; /** * Constant associated with the key code value for the F2 key(113). */ public static F2:number; /** * Constant associated with the key code value for the F3 key(114). */ public static F3:number; /** * Constant associated with the key code value for the F4 key(115). */ public static F4:number; /** * Constant associated with the key code value for the F5 key(116). */ public static F5:number; /** * Constant associated with the key code value for the F6 key(117). */ public static F6:number; /** * Constant associated with the key code value for the F7 key(118). */ public static F7:number; /** * Constant associated with the key code value for the F8 key(119). */ public static F8:number; /** * Constant associated with the key code value for the F9 key(120). */ public static F9:number; /** * Constant associated with the key code value for the F10 key(121). */ public static F10:number; // F10 is used by browser. /** * Constant associated with the key code value for the F11 key(122). */ public static F11:number; /** * Constant associated with the key code value for the F12 key(123). */ public static F12:number; /** * Constant associated with the key code value for the F13 key(124). */ public static F13:number; /** * Constant associated with the key code value for the F14 key(125). */ public static F14:number; /** * Constant associated with the key code value for the F15 key(126). */ public static F15:number; /** * Constant associated with the key code value for the Backspace key(8). */ public static BACKSPACE:number; /** * Constant associated with the key code value for the Tab key(9). */ public static TAB:number; /** * Constant associated with the key code value for the Alternate(Option) key * (18). */ public static ALTERNATE:number; /** * Constant associated with the key code value for the Enter key(13). */ public static ENTER:number; /** * Constant associated with the Mac command key(15). This constant is * currently only used for setting menu key equivalents. */ public static COMMAND:number; /** * Constant associated with the key code value for the Shift key(16). */ public static SHIFT:number; /** * Constant associated with the key code value for the Control key(17). */ public static CONTROL:number; public static BREAK:number; /** * Constant associated with the key code value for the Caps Lock key(20). */ public static CAPS_LOCK:number; /** * Constant associated with the pseudo-key code for the the number pad(21). * Use to set numpad modifier on key equivalents */ public static NUMPAD:number; /** * Constant associated with the key code value for the Escape key(27). */ public static ESCAPE:number; /** * Constant associated with the key code value for the Spacebar(32). */ public static SPACE:number; /** * Constant associated with the key code value for the Page Up key(33). */ public static PAGE_UP:number; /** * Constant associated with the key code value for the Page Down key(34). */ public static PAGE_DOWN:number; /** * Constant associated with the key code value for the End key(35). */ public static END:number; /** * Constant associated with the key code value for the Home key(36). */ public static HOME:number; /** * Constant associated with the key code value for the Left Arrow key(37). */ public static LEFT:number; /** * Constant associated with the key code value for the Right Arrow key(39). */ public static RIGHT:number; /** * Constant associated with the key code value for the Up Arrow key(38). */ public static UP:number; /** * Constant associated with the key code value for the Down Arrow key(40). */ public static DOWN:number; /** * Constant associated with the key code value for the Insert key(45). */ public static INSERT:number; /** * Constant associated with the key code value for the Delete key(46). */ public static DELETE:number; public static NUMLOCK:number; /** * Constant associated with the key code value for the ; key(186). */ public static SEMICOLON:number; /** * Constant associated with the key code value for the = key(187). */ public static EQUAL:number; /** * Constant associated with the key code value for the , key(188). */ public static COMMA:number; /** * Constant associated with the key code value for the - key(189). */ public static MINUS:number; /** * Constant associated with the key code value for the . key(190). */ public static PERIOD:number; /** * Constant associated with the key code value for the / key(191). */ public static SLASH:number; /** * Constant associated with the key code value for the ` key(192). */ public static BACKQUOTE:number; /** * Constant associated with the key code value for the [ key(219). */ public static LEFTBRACKET:number; /** * Constant associated with the key code value for the \ key(220). */ public static BACKSLASH:number; /** * Constant associated with the key code value for the ] key(221). */ public static RIGHTBRACKET:number; /** * Constant associated with the key code value for the ' key(222). */ public static QUOTE:number; // #if air // public static NEXT = 0x0100000E; // public static BACK = 0x01000016; // public static SEARCH = 0x0100001F; // public static MENU = 0x01000012; // #end /** * Specifies whether the Caps Lock key is activated(`true`) or * not(`false`). */ public static readonly capsLock:boolean; /** * Specifies whether the Num Lock key is activated(`true`) or not * (`false`). */ public static readonly numLock:boolean; /** * Specifies whether the last key pressed is accessible by other SWF files. * By default, security restrictions prevent code from a SWF file in one * domain from accessing a keystroke generated from a SWF file in another * domain. * * @return The value `true` if the last key pressed can be * accessed. If access is not permitted, this method returns * `false`. */ public static isAccessible ():boolean; } } export default openfl.ui.Keyboard;