openfl
Version:
A fast, productive library for 2D cross-platform development.
27 lines (11 loc) • 451 B
TypeScript
import GameInputDevice from "./GameInputDevice";
import EventDispatcher from "./../events/EventDispatcher";
declare namespace openfl.ui {
/*@:final*/ export class GameInput extends EventDispatcher {
public static readonly isSupported:boolean;
public static readonly numDevices:number;
public constructor ();
public static getDeviceAt (index:number):GameInputDevice;
}
}
export default openfl.ui.GameInput;