UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

90 lines (61 loc) 2.5 kB
import FontStyle from "./FontStyle"; import FontType from "./FontType"; import ByteArray from "./../utils/ByteArray"; import Future from "./../utils/Future"; declare namespace openfl.text { /** * The Font class is used to manage embedded fonts in SWF files. Embedded * fonts are represented as a subclass of the Font class. The Font class is * currently useful only to find out information about embedded fonts; you * cannot alter a font by using this class. You cannot use the Font class to * load external fonts, or to create an instance of a Font object by itself. * Use the Font class as an abstract base class. */ export class Font /*extends LimeFont*/ { /** * The name of an embedded font. */ public fontName:string; protected get_fontName ():string; protected set_fontName (value:string):string; /** * The style of the font. This value can be any of the values defined in the * FontStyle class. */ public fontStyle:FontStyle; /** * The type of the font. This value can be any of the constants defined in * the FontType class. */ public fontType:FontType; public constructor (name?:string); /** * Specifies whether to provide a list of the currently available embedded * fonts. * * @param enumerateDeviceFonts Indicates whether you want to limit the list * to only the currently available embedded * fonts. If this is set to `true` * then a list of all fonts, both device fonts * and embedded fonts, is returned. If this is * set to `false` then only a list of * embedded fonts is returned. * @return A list of available fonts as an array of Font objects. */ public static enumerateFonts (enumerateDeviceFonts?:boolean):Array<Font>; public static fromBytes (bytes:ByteArray):Font; public static fromFile (path:string):Font; public static loadFromBytes (bytes:ByteArray):Future<Font>; public static loadFromFile (path:string):Future<Font>; public static loadFromName (path:string):Future<Font>; // #if flash // @:noCompletion @:dox(hide) public hasGlyphs (str:string):boolean; // #end /** * Registers a font in the global font list. * */ public static registerFont (font:any):void; } } export default openfl.text.Font;