openfl
Version:
A fast, productive library for 2D cross-platform development.
40 lines (22 loc) • 943 B
TypeScript
import ApplicationDomain from "./ApplicationDomain";
import SecurityDomain from "./SecurityDomain";
declare namespace openfl.system {
export class LoaderContext {
public allowCodeImport:boolean;
public allowLoadBytesCodeExecution:boolean;
public applicationDomain:ApplicationDomain;
public checkPolicyFile:boolean;
// #if flash
// @:noCompletion @:dox(hide) @:require(flash11) public imageDecodingPolicy:flash.system.ImageDecodingPolicy;
// #end
// #if flash
// @:noCompletion @:dox(hide) @:require(flash11) public parameters:Dynamic;
// #end
// #if flash
// @:noCompletion @:dox(hide) @:require(flash11) public requestedContentParent:DisplayObjectContainer;
// #end
public securityDomain:SecurityDomain;
public constructor (checkPolicyFile?:boolean, applicationDomain?:ApplicationDomain, securityDomain?:SecurityDomain);
}
}
export default openfl.system.LoaderContext;