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openfl

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A fast, productive library for 2D cross-platform development.

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declare namespace openfl.net { /** * The URLVariables class allows you to transfer variables between an * application and a server. Use URLVariables objects with methods of the * URLLoader class, with the `data` property of the URLRequest * class, and with flash.net package functions. */ export class URLVariables extends Object { /** * Creates a new URLVariables object. You pass URLVariables objects to the * `data` property of URLRequest objects. * * If you call the URLVariables constructor with a string, the * `decode()` method is automatically called to convert the string * to properties of the URLVariables object. * * @param source A URL-encoded string containing name/value pairs. */ public constructor (source?:string); /** * Converts the variable string to properties of the specified URLVariables * object. * * This method is used internally by the URLVariables events. Most users * do not need to call this method directly. * * @param source A URL-encoded query string containing name/value pairs. * @throws Error The source parameter must be a URL-encoded query string * containing name/value pairs. */ public decode (source:string):void; /** * Returns a string containing all enumerable variables, in the MIME content * encoding _application/x-www-form-urlencoded_. * * @return A URL-encoded string containing name/value pairs. */ public toString ():string; [key:string]:any; } } export default openfl.net.URLVariables;