openfl
Version:
A fast, productive library for 2D cross-platform development.
62 lines (42 loc) • 1.82 kB
TypeScript
import ObjectEncoding from "./ObjectEncoding";
import EventDispatcher from "./../events/EventDispatcher";
import URLRequest from "./../net/URLRequest";
import ByteArray from "./../utils/ByteArray";
import Endian from "./../utils/Endian";
import IDataInput from "./../utils/IDataInput";
declare namespace openfl.net {
export class URLStream extends EventDispatcher implements IDataInput {
public readonly bytesAvailable:number;
protected get_bytesAvailable ():number;
public readonly connected:boolean;
//@:require(flash11_4) public var diskCacheEnabled (default, null):boolean;
public endian:Endian;
protected get_endian ():Endian;
protected set_endian (value:Endian):Endian;
//@:require(flash11_4) public var length (default, null):Float;
public objectEncoding:ObjectEncoding;
//@:require(flash11_4) public var position:Float;
public constructor ();
public close ():void;
public load (request:URLRequest):void;
public readBoolean ():boolean;
public readByte ():number;
public readBytes (bytes:ByteArray, offset?:number, length?:number):void;
public readDouble ():number;
public readFloat ():number;
public readInt ():number;
public readMultiByte (length:number, charSet:string):string;
public readObject ():any;
public readShort ():number;
public readUTF ():string;
public readUTFBytes (length:number):string;
public readUnsignedByte ():number;
public readUnsignedInt ():number;
public readUnsignedShort ():number;
//@:require(flash11_4) public stop ():Void;
// @:noCompletion @:dox(hide) protected get_bytesAvailable ():UInt;
// @:noCompletion @:dox(hide) protected get_endian ():Endian;
// @:noCompletion @:dox(hide) protected set_endian (value:Endian):Endian;
}
}
export default openfl.net.URLStream;