openfl
Version:
A fast, productive library for 2D cross-platform development.
26 lines (13 loc) • 529 B
TypeScript
import SoundTransform from "./SoundTransform";
declare namespace openfl.media {
/*@:final*/ export class SoundMixer {
public static bufferTime:number;
public static soundTransform:SoundTransform;
public static areSoundsInaccessible ():boolean;
// #if flash
// @:noCompletion @:dox(hide) public static function computeSpectrum (outputArray:ByteArray, FFTMode:boolean = false, stretchFactor:Int = 0):Void;
// #end
public static stopAll ():void;
}
}
export default openfl.media.SoundMixer;