UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

27 lines (13 loc) 592 B
import Vector from "./../Vector"; import Matrix3D from "./Matrix3D"; import Vector3D from "./Vector3D"; declare namespace openfl.geom { export class Utils3D { // #if flash // @:noCompletion @:dox(hide) public static function pointTowards (percent:Float, mat:Matrix3D, pos:Vector3D, ?at:Vector3D, ?up:Vector3D):Matrix3D; // #end public static projectVector (m:Matrix3D, v:Vector3D):Vector3D; public static projectVectors (m:Matrix3D, verts:Vector<number>, projectedVerts:Vector<number>, uvts:Vector<number>):void; } } export default openfl.geom.Utils3D;