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openfl

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A fast, productive library for 2D cross-platform development.

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declare namespace openfl.geom { /** * The ColorTransform class lets you adjust the color values in a display * object. The color adjustment or _color transformation_ can be applied * to all four channels: red, green, blue, and alpha transparency. * * When a ColorTransform object is applied to a display object, a new value * for each color channel is calculated like this: * * * * New red value = (old red value * `redMultiplier`) + * `redOffset` * * New green value = (old green value * `greenMultiplier`) + * `greenOffset` * * New blue value = (old blue value * `blueMultiplier`) + * `blueOffset` * * New alpha value = (old alpha value * `alphaMultiplier`) + * `alphaOffset` * * * If any of the color channel values is greater than 255 after the * calculation, it is set to 255. If it is less than 0, it is set to 0. * * You can use ColorTransform objects in the following ways: * * * * In the `colorTransform` parameter of the * `colorTransform()` method of the BitmapData class * * As the `colorTransform` property of a Transform object * (which can be used as the `transform` property of a display * object) * * * You must use the `new ColorTransform()` constructor to create * a ColorTransform object before you can call the methods of the * ColorTransform object. * * Color transformations do not apply to the background color of a movie * clip(such as a loaded SWF object). They apply only to graphics and symbols * that are attached to the movie clip. */ export class ColorTransform { /** * A decimal value that is multiplied with the alpha transparency channel * value. * * If you set the alpha transparency value of a display object directly by * using the `alpha` property of the DisplayObject instance, it * affects the value of the `alphaMultiplier` property of that * display object's `transform.colorTransform` property. */ public alphaMultiplier:number; /** * A number from -255 to 255 that is added to the alpha transparency channel * value after it has been multiplied by the `alphaMultiplier` * value. */ public alphaOffset:number; /** * A decimal value that is multiplied with the blue channel value. */ public blueMultiplier:number; /** * A number from -255 to 255 that is added to the blue channel value after it * has been multiplied by the `blueMultiplier` value. */ public blueOffset:number; /** * The RGB color value for a ColorTransform object. * * When you set this property, it changes the three color offset values * (`redOffset`, `greenOffset`, and * `blueOffset`) accordingly, and it sets the three color * multiplier values(`redMultiplier`, * `greenMultiplier`, and `blueMultiplier`) to 0. The * alpha transparency multiplier and offset values do not change. * * When you pass a value for this property, use the format * 0x_RRGGBB_. _RR_, _GG_, and _BB_ each consist of two * hexadecimal digits that specify the offset of each color component. The 0x * tells the ActionScript compiler that the number is a hexadecimal * value. */ public color:number; protected get_color ():number; protected set_color (value:number):number; /** * A decimal value that is multiplied with the green channel value. */ public greenMultiplier:number; /** * A number from -255 to 255 that is added to the green channel value after * it has been multiplied by the `greenMultiplier` value. */ public greenOffset:number; /** * A decimal value that is multiplied with the red channel value. */ public redMultiplier:number; /** * A number from -255 to 255 that is added to the red channel value after it * has been multiplied by the `redMultiplier` value. */ public redOffset:number; /** * Creates a ColorTransform object for a display object with the specified * color channel values and alpha values. * * @param redMultiplier The value for the red multiplier, in the range from * 0 to 1. * @param greenMultiplier The value for the green multiplier, in the range * from 0 to 1. * @param blueMultiplier The value for the blue multiplier, in the range * from 0 to 1. * @param alphaMultiplier The value for the alpha transparency multiplier, in * the range from 0 to 1. * @param redOffset The offset value for the red color channel, in the * range from -255 to 255. * @param greenOffset The offset value for the green color channel, in * the range from -255 to 255. * @param blueOffset The offset for the blue color channel value, in the * range from -255 to 255. * @param alphaOffset The offset for alpha transparency channel value, in * the range from -255 to 255. */ public constructor (redMultiplier?:number, greenMultiplier?:number, blueMultiplier?:number, alphaMultiplier?:number, redOffset?:number, greenOffset?:number, blueOffset?:number, alphaOffset?:number); /** * Concatenates the ColorTranform object specified by the `second` * parameter with the current ColorTransform object and sets the current * object as the result, which is an additive combination of the two color * transformations. When you apply the concatenated ColorTransform object, * the effect is the same as applying the `second` color * transformation after the _original_ color transformation. * * @param second The ColorTransform object to be combined with the current * ColorTransform object. */ public concat (second:ColorTransform):void; public toString ():string; } } export default openfl.geom.ColorTransform;