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openfl

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A fast, productive library for 2D cross-platform development.

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import ErrorEvent from "./ErrorEvent"; declare namespace openfl.events { export class UncaughtErrorEvent extends ErrorEvent { static UNCAUGHT_ERROR; readonly error:any; constructor (type:string, bubbles?:boolean, cancelable?:boolean, error?:any); } } export default openfl.events.UncaughtErrorEvent;