openfl
Version:
A fast, productive library for 2D cross-platform development.
21 lines (11 loc) • 545 B
TypeScript
import Event from "./Event";
declare namespace openfl.events {
export class IEventDispatcher {
public addEventListener (type:string, listener:(event:any) => void, useCapture?:boolean, priority?:number, useWeakReference?:boolean):void;
public dispatchEvent (event:Event):boolean;
public hasEventListener (type:string):boolean;
public removeEventListener (type:string, listener:(event:any) => void, useCapture?:boolean):void;
public willTrigger (type:string):boolean;
}
}
export default openfl.events.IEventDispatcher;