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openfl

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A fast, productive library for 2D cross-platform development.

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import Error from "./../errors/Error"; import ErrorEvent from "./ErrorEvent"; declare namespace openfl.events { export class AsyncErrorEvent extends ErrorEvent { static ASYNC_ERROR; error:Error; constructor (type:string, bubbles?:boolean, cancelable?:boolean, text?:string, error?:Error); } } export default openfl.events.AsyncErrorEvent;