openfl
Version:
A fast, productive library for 2D cross-platform development.
35 lines (19 loc) • 772 B
TypeScript
declare namespace openfl.errors {
export class Error /*#if openfl_dynamic implements Dynamic #end*/ {
// #if flash
// @:noCompletion @:dox(hide) public static var length:Int;
// #end
public readonly errorID:number;
public message:string; //Dynamic
public name:string; //Dynamic
public constructor (message?:string, id?:number);
// #if flash
// @:noCompletion @:dox(hide) public static function getErrorMessage (index:Int):string;
// #end
public getStackTrace ():string;
// #if flash
// @:noCompletion @:dox(hide) public static function throwError (type:Class<Dynamic>, index:UInt, ?p1:Dynamic, ?p2:Dynamic, ?p3:Dynamic, ?p4:Dynamic, ?p5:Dynamic):Dynamic;
// #end
}
}
export default openfl.errors.Error;