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openfl

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A fast, productive library for 2D cross-platform development.

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import ByteArray from "./../utils/ByteArray"; import Vector from "./../Vector"; declare namespace openfl.display3D { /*@:final*/ export class IndexBuffer3D { public dispose ():void; public uploadFromByteArray (data:ByteArray, byteArrayOffset:number, startOffset:number, count:number):void; public uploadFromTypedArray (data:ArrayBufferView):void; public uploadFromVector (data:Vector<number>, startOffset:number, count:number):void; } } export default openfl.display3D.IndexBuffer3D;