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openfl

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A fast, productive library for 2D cross-platform development.

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declare namespace openfl.display3D { export enum Context3DTextureFormat { BGR_PACKED = "bgrPacked565", BGRA = "bgra", BGRA_PACKED = "bgraPacked4444", COMPRESSED = "compressed", COMPRESSED_ALPHA = "compressedAlpha", RGBA_HALF_FLOAT = "rgbaHalfFloat" } } export default openfl.display3D.Context3DTextureFormat;