openfl
Version:
A fast, productive library for 2D cross-platform development.
38 lines (20 loc) • 862 B
TypeScript
import Vector from "./../Vector";
import Context3D from "./../display3D/Context3D";
import Context3DProfile from "./../display3D/Context3DProfile";
import Context3DRenderMode from "./../display3D/Context3DRenderMode";
import EventDispatcher from "./../events/EventDispatcher";
declare namespace openfl.display {
export class Stage3D extends EventDispatcher {
public readonly context3D:Context3D;
public visible:boolean;
public x:number;
protected get_x ():number;
protected set_x (value:number):number;
public y:number;
protected get_y ():number;
protected set_y (value:number):number;
public requestContext3D (context3DRenderMode?:Context3DRenderMode, profile?:Context3DProfile):void;
public requestContext3DMatchingProfiles (profiles:Vector<string>):void;
}
}
export default openfl.display.Stage3D;