openfl
Version:
A fast, productive library for 2D cross-platform development.
24 lines • 560 B
JavaScript
Object.defineProperty (module.exports, "__esModule", { value: true });
module.exports.ShaderParameterType = module.exports.default = {
BOOL: "bool",
BOOL2: "bool2",
BOOL3: "bool3",
BOOL4: "bool4",
FLOAT: "float",
FLOAT2: "float2",
FLOAT3: "float3",
FLOAT4: "float4",
INT: "int",
INT2: "int2",
INT3: "int3",
INT4: "int4",
MATRIX2X2: "matrix2x2",
MATRIX2X3: "matrix2x3",
MATRIX2X4: "matrix2x4",
MATRIX3X2: "matrix3x2",
MATRIX3X3: "matrix3x3",
MATRIX3X4: "matrix3x4",
MATRIX4X2: "matrix4x2",
MATRIX4X3: "matrix4x3",
MATRIX4X4: "matrix4x4",
};