openfl
Version:
A fast, productive library for 2D cross-platform development.
45 lines (38 loc) • 1.64 kB
TypeScript
declare namespace openfl.display {
/**
* The InterpolationMethod class provides values for the
* `interpolationMethod` parameter in the
* `Graphics.beginGradientFill()` and
* `Graphics.lineGradientStyle()` methods. This parameter
* determines the RGB space to use when rendering the gradient.
*/
export enum InterpolationMethod {
/**
* Specifies that the RGB interpolation method should be used. This means
* that the gradient is rendered with exponential sRGB(standard RGB) space.
* The sRGB space is a W3C-endorsed standard that defines a non-linear
* conversion between red, green, and blue component values and the actual
* intensity of the visible component color.
*
* For example, consider a simple linear gradient between two colors(with
* the `spreadMethod` parameter set to
* `SpreadMethod.REFLECT`). The different interpolation methods
* affect the appearance as follows:
*/
LINEAR_RGB = "linearRGB",
/**
* Specifies that the RGB interpolation method should be used. This means
* that the gradient is rendered with exponential sRGB(standard RGB) space.
* The sRGB space is a W3C-endorsed standard that defines a non-linear
* conversion between red, green, and blue component values and the actual
* intensity of the visible component color.
*
* For example, consider a simple linear gradient between two colors(with
* the `spreadMethod` parameter set to
* `SpreadMethod.REFLECT`). The different interpolation methods
* affect the appearance as follows:
*/
RGB = "rgb"
}
}
export default openfl.display.InterpolationMethod;