openfl
Version:
A fast, productive library for 2D cross-platform development.
25 lines (12 loc) • 454 B
TypeScript
import Matrix from "./../geom/Matrix";
import IGraphicsData from "./IGraphicsData";
import IGraphicsFill from "./IGraphicsFill";
import Shader from "./Shader";
declare namespace openfl.display {
export class GraphicsShaderFill implements IGraphicsData, IGraphicsFill {
public matrix:Matrix;
public shader:Shader;
public constructor (shader?:Shader, matrix?:Matrix);
}
}
export default openfl.display.GraphicsShaderFill;