UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

25 lines (12 loc) 454 B
import Matrix from "./../geom/Matrix"; import IGraphicsData from "./IGraphicsData"; import IGraphicsFill from "./IGraphicsFill"; import Shader from "./Shader"; declare namespace openfl.display { export class GraphicsShaderFill implements IGraphicsData, IGraphicsFill { public matrix:Matrix; public shader:Shader; public constructor (shader?:Shader, matrix?:Matrix); } } export default openfl.display.GraphicsShaderFill;