openfl
Version:
A fast, productive library for 2D cross-platform development.
23 lines (17 loc) • 649 B
TypeScript
declare namespace openfl.display {
/**
* The GraphicsPathWinding class provides values for the
* `openfl.display.GraphicsPath.winding` property and the
* `openfl.display.Graphics.drawPath()` method to determine the
* direction to draw a path. A clockwise path is positively wound, and a
* counter-clockwise path is negatively wound:
*
* When paths intersect or overlap, the winding direction determines the
* rules for filling the areas created by the intersection or overlap:
*/
export enum GraphicsPathWinding {
EVEN_ODD = "evenOdd",
NON_ZERO = "nonZero"
}
}
export default openfl.display.GraphicsPathWinding;