openfl
Version:
A fast, productive library for 2D cross-platform development.
31 lines (19 loc) • 672 B
TypeScript
import IGraphicsData from "./IGraphicsData";
import IGraphicsFill from "./IGraphicsFill";
declare namespace openfl.display {
/**
* Indicates the end of a graphics fill. Use a GraphicsEndFill object with the
* `Graphics.drawGraphicsData()` method.
*
* Drawing a GraphicsEndFill object is the equivalent of calling the
* `Graphics.endFill()` method.
*/
/*@:final*/ export class GraphicsEndFill implements IGraphicsData, IGraphicsFill {
/**
* Creates an object to use with the `Graphics.drawGraphicsData()`
* method to end the fill, explicitly.
*/
public constructor ();
}
}
export default openfl.display.GraphicsEndFill;